I have noticed that the LoadSceneFromDevice() function in MRUK 65.0.0
does not work. However, strangely, it works when using the Synthetic
Environment Server in the Meta XR Simulator. It only fails when running
from the Unity Editor while the Quest i...
I am developing an application using Unity and MetaCoreSDK. Recently, I
published my application on AppLab. Through reports from customers who
purchased my app, I discovered an issue with it.My app requests
permissions for the microphone and spatial ...
I am a MetaQuest app developer. When I tried to proceed with the Admin
verification process from Meta's Organization Verification the other
day, I was instructed to take a picture of my verification documents
with a camera. Since I was processing the...
I want to develop an app using Spectator Mode in Quest2.For now, I built
the Oculus Integration sample scene,
Oculus/VR/Scenes/SpectatorMode.unity, and ran it on Quest2. However, the
video cast to my smartphone did not switch to Spectator Mode when I...
I am trying to develop an application that uses Browse Matchmaking.While
developing with reference to sample app such as Social Starter and
VRHoops, they do not have enough information to make Browse
Matchmaking.Is there a good sample app for making ...
In addition to this, modifying "FromOVRControllerHandDataSource" to
reference a world-space pose instead of a local-space pose seems to
ensure that all interactions with OVRControllerHands work correctly.
I am experiencing the same issue. However, it seems that even with this
crash occurring, the application can still pass the App Lab review. It
is unclear whether Meta is aware of this problem.
It appears that the PointableCanvasModule.cs is missing a method for
keyboard input. To resolve this, you can reference OVRInputModule.cs and
transplant the SendUpdateEventToSelectedObject() method into the
Process() function. This should help ensure...
I am also facing the same problem. In fact, it seems that this issue is
occurring on the Quest 2 where I recently installed the app I released.
It appears to be causing inconvenience to other Quest users as well.
What should I do? Should I make some ...
I had the same issue, but today I successfully obtained verification. I
didn't change the photo of my driver's license that I submitted, but
previously I would receive a verification failure email within about a
minute. However, starting from yesterd...