Hi all.I'm trying to make spatial sound for Oculus Go app. I made event
in FMOD studio and add it to UE 4.19.2. No any sound after deployment.
But when I hit play from desktop with Oculus DK2 sound plays and it
spatialized. Any ideas? Thanks.
Thanks for the reply. Some errors are gone but these are still
available. ERROR: Validation identified the following errors:GLES
version not specified (android:glEsVersion in AndroidManifest.xml). GLES
version of 2.0 or greater should be used.NOTE:Yo...