sourcenity said:A related question is whether it is possible to show a
sideloaded app in the main library (i.e. with images and all, not only
as an item in a list). Thanks!That is not possible. For an app to show
up in the main library, it has to be ...
@ClydeHuibregtse Hitting the UI is going to have to go trough a
different system than hitting 3D objects (IE, not Physics.Raycast). The
code presented in this post will do both:
https://developer.oculus.com/blog/easy-controller-selection/ Hope that
h...
This information is available outside of the vr api.The android system
API already provides this information:
https://developer.android.com/reference/android/os/Build.html#MODELUnity
surfaces it:
https://docs.unity3d.com/ScriptReference/SystemInfo-de...
Hi @JBivBeats You are not missing something, you have multiples of
something When i originally wrote that blog, UI interaction scripts
were not being shipped with Oculus Utilities for Unit. I think right
around the 1.20 or 1.21 release, those script...