Level 4
since ‎05-24-2020
3 weeks ago

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  • 17 Posts
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User Activity

I added the MetaAvatars SDK to implement the MetaAvatars functionality for an already released AppID, and when I tried to connect to OvrPlatform, I got a "Failed to initialize OvrPlatform".I checked the error message and found it to be "NotEntitled"....
Please let me know! OVRCameraRig of Oculus Integration V.31 that supports OpenXR should work with OpenXR plug-in + latest SteamVR Runtime, but it didn't work.Is it a misunderstanding?
Thumb and index finger touches do not respond in Oculus Integration_V.31.0.I've confirmed that downgrading to OculusIntegration_V.29.0 works, but does anyone know how to fix this issue?
I used Oculus Integration-V.1.31.0, which is fully compatible with OpenXR, and set RunTime for SteamVR.However, the OVRCameraRig cannot receive tracking, the camera is fixed, and the arm does not move. SteamVR has been updated to the latest version. ...
I'm testing a sample scene of the Passthrough API, but when I run the application after building it on OculusQuest2, the child elements of HandMeshUI are "disabled" in "PassthroughHands" and all Sliders are not displayed. Also, my hand is not display...