LastBlow
Protege
since ‎01-13-2015
‎02-23-2021

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  • 15 Posts
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Native application (Windows 10, C++, SDL, Oculus Rift S and Leap Motion). Just updated to the latest Oculus Rift SDK 1.41.0 and Leap Motion SDK 4.0.0. Following the update, the scene rendered 90 degrees to the right, so called to recenter it ovr_Rece...
Porting a Leap Motion/Oculus Rift app (Windows 10, C++, Leap Motion SDK Orion 3.2.1 and Oculus Rift SDK Commercial version 1.25.0) from DK2 to Oculus Rift S... Any advice in general? Any experience with Oculus Guardian in particular - how to turn it ...
Hi. Can't compile and link Oculus Tiny Room in Visual Studio 2015 in Debug mode because the latest 1.25.0 SDK does not seem to come with the Debug library x64 but only with the Release library x64 which leads to runtimemismatches when used in Debug m...
Windows 10 Fall Update, Visual Studio 2015 Debug, x64 app and OS, SDK 1.25.0,DK2Been updating an Oculus app to the latest SDK and getting the error C2039 'HmdToEyeOffset': is not a member of 'ovrViewScaleDesc_' Has HmdToEyeOffset been replaced and by...
Hey, hey, hey! In SDK 0.4, I believe, ovrHmd used to have WindowsPos as a member.Resolution apparently remained as a member and gives the size of the window.Only, how to access the position of a window in SDK 0.6?Please, see code here below, thank yo...
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