We tried rolling onto the UE branch 5.2.1, and on a fresh engine setup
and install, when we use the latest UE5 Platform SDK, our APK crashes
before running. Has anyone had success with setting up their
leaderboards? We're building for Quest 2.
https:...
Part of our team has Oculus OS 55 and the other 56 (apparently OS
versions are rolled out on an individual basis). On 55, our game is
running as expected, but on 56, we are having some form of camera
distortion that leads to a lack of depth, where ob...
Our Oculus submission has a flag to verify our organization, however,
within 1-2 hours, any documents we submit change the verification status
to "Needs more information". All documents we submitted have our
organization name, address, and phone numb...
Hi Ian, we're a small indie team (3-4 people). We were approved on App
Lab and successfully launched 2-3 months ago. It is possible, but we did
go through several rounds of reviews with items we needed to fix
"Random Acts of Madness" on Meta App Lab...
Hi there, we're a small indie team that launched a game on App Lab a few
weeks ago. We're wondering if you have been able to gather more data on
your sales. Do you know if there's an interface to see how many users
have bought the game? Thank you