When I press play in Unity I get this. Exporting seems to work fine, but
I'm seeing worse performance than I'd expect, so I don't know if it's
still rendering both cameras but only showing one.That image is a bit
confusing, but what's happening is th...
Feels like this should be a simple one, but I can't find it anywhere.How
do I get access to the rotation values for the head tracking? I want to
use the head tracking values to control the pitch/yaw/roll on a simple
airplane.Thanks!
I might actually be able to get some footage inside the headset using a
high framerate camera. The stutter doesn't feel like stutter from a low
fps, it's like the tracking jumps back to how it was a split second ago.
I'll have a go...
"pjenness" wrote:I'm curious..if it happens again, can you test moving
the camcer via head with oculus, vs via mouseI noticed numerous times
that if I look around with oculus I get juddering, but doing the same
with mouse is smooth.SO its the trackin...
Having this exact same problem. The oculus menu is showing a solid
75fps, but the terrain is stuttering quite badly. It's only when my
camera is moving inside the game, and when my head is looking around. If
either of these aren't happening, no stutt...