Hi everyone! I've received my DK2 today and have been playing around in
both the Oculus World Demo and the Demo Scene and I'm noticing a large
amount of chromatic aberration towards the edges of the screen. I've
been playing around with the settings ...
I must say I have been searching for positives to the Facebook
acquisition and I just can't square them with the spirit in which we
have all supported Oculus from day one.I would have thought John Carmack
would have seen parallels with Bethesda buyin...
Hi everyone.I was wondering if there are any complications with using
different eye cups for each eye? I myself have one eye which is much
more near sighted than the other. In the new profiler it doesn't allow
you to set the eye cups on a per eye bas...
From what I understand the different eyecups need differing distortion
values in game. I was wondering if you can set this on a per-eye basis.
I have one eye which is much worse than the other. Can I use different
cups for each eye and make the disto...
Just an update:The latest version of the Oculus runtime has improved the
CA issues but still not by any means perfect.I would say it has halved
the amount of CA I was experiencing before.ThanksDavid
Valve have just released an update to their Steam VR which corrects for
this issue.The SteamVR beta has been updated with the following changes:
Adjusted Oculus chromatic aberration values to better match the lenses
in the
DK2.http://steamcommunity.c...
"brantlew" wrote:Are you talking about adjusting the eye relief in the
Config Util? If so, then no the current SDK doesn't do anything yet with
this operation but it will soon. Mechanically however, you should be
able to adjust the dials on the side ...
"brantlew" wrote:The chroma divergence is a function of eye relief. The
shipping defaults are set for a long (near maximum) eye relief. The
reported 0.75 multiplier puts the values "close" to where they should be
for minimum eye relief for guys who w...
Yep, I've tested that and .75 seems to be the correct amount and looks
great both vertical and horizontal.I wonder why some people are not
noticing this though?ThanksDavid