What a busy final week! Based on feedback from last week, we added a few
small itemsto help build out the game experience. The first train
conductor the playerinteracts with will now point at the train (behind
the player) after handingthe player a tr...
Blog Post # 12This week I focused on getting a build uploaded to the
ALPHAchannel. I did encounter a few Android Manifest errors, but after
generating astore compatible manifest in Unity, the errors were
resolved. Once my build wasuploaded, I created...
Blog Post # 11This week I didn’t have much time to work on the project
dueto other commitments. I did load the APK to the GO in preparation for
uploadingit to the Oculus channel. I want to have my prototype reviewed
by Gabor so Ineed to get done by 9...
Blog Post # 10 After the midpoint check-in feedback, I was feeling like
thereviewer didn’t understand my project. This project is very personal
to me andit’s about my experience with grief and the memories I have.
The reviewer saidthey wanted to see ...
Blog Post # 8This week flew by fast. I worked on the narrative
scriptwith my partner and then I recorded some voiceover narration for
the firstcouple of scenes. I also recorded some sound effects for use in
the firstcouple of scenes. For what I could...
Blog Post # 7 This week my partner worked on building the 3D assets
fortwo other scenes. He finished all the assets for the Grandma’s House
scene,which looks great. He also began working on assets for the
Apartment scene.While he did this, I worked o...