Hi,I'm trying to make my multiplayer game compatible with Parties and
Group Launch but when I start it via parties it doesn't appear in the
'Invite' section and doesn't launch for everyone in the group.I'm using
SharedSpaces as my reference but wonde...
Do you have experimental enabled on your device?adb shell setprop
debug.oculus.experimentalEnabled 1 and experimental ticked on in the
OVRManager might be important too
This repo has examples of how to do it
https://github.com/PicoPlanetDev/interaction-sdk-avatars2-integration/tree/mainThe
gist being to use a class that implements IOvrAvatarHandTrackingDelegate
and assign it to the Avatar
The blend mode should beBlend SrcAlpha OneMinusSrcAlpha,
OneMinusDstAlpha One for alpha blendBlend One OneMinusSrcAlpha,
OneMinusDstAlpha One for premultiplied alphaOnly the separate alpha
blend mode is really important hereBasically when blending th...