Hello. It seems that since the v16.0 the hand tracking is not working
anymore in Unity3D while using Oculus Link.My hands does not show up
anymore.Do I need to have the Oculus Desktop app at v16.0 too ? If yes,
How to upgrade ?
Hello everyone.I have a project for Oculus Quest with Hand Tracking.The
Hand tracking does not work if I uncheck "Show Splash Screen" in my
project settings (I have a Unity Plus License)Does anyone have a fix ?
Hello everyone.I created a simple scene with some hand tracking and
added a "Interactable Tool Creator".It creates some finger tip poke so I
can interact with buttons but the tip does not follow my index finger
tips.Here is a video recorded on the Oc...
Hello everyone.I am trying to build the VRVoiceChat sample app for my
Oculus Quest.I followed the prerequesite here :
https://developer.oculus.com/documentation/platform/latest/concepts/book-sampleapp/Then
I had an issue with the android manifest, bu...
It seems that my Oculus Desktop app is still 15.0 and I don't have my
hand tracking when using Oculus Link in Unity3D anymore
!https://developer.oculus.com/bugs/bug/886196565135038/
On solution seems to go to Edit>Project Setting>Time and change Fixed
Timestep to 0.005 and Maximum Allowed Timestep to 0.05.as described here
:
https://forums.oculusvr.com/developer/discussion/86423/hand-physics-capsules-not-following-the-fingers#la...