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I can build my Unity3d VR from Unity Studio without any issues but when I execute the same build using CLI (batchmode), it crashes with the following error.The command:"C:\Program Files\Unity\Hub\Editor\2020.1.9f1\Editor\Unity.exe" -quit -batchmode -...
I'm trying to teleport a user that meets certain criteria to a specific location on my level. I'm using OVRPlayerController and have a container object for that controller. Whenever I move the container via container.transform.position, it moves the ...
I have an Oculus Quest game written in Unity 3d with is playable with both controllers. It can be played on Oculus Go with the only controller but the game mechanics need to be changed so I need to know in runtime if that an Oculus Quest or Oculus Go...
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