With the popularity of 360 panos and FB being able to display them I
would see this as a great addition to the Quest 1/2 etc to take 360 pano
screenshots instead of these really small front facing ones.. Has anyone
experimented with this. I think in ...
I usually tend to do my Unity or Unreal development on my Mac and in the
past I was able to connect my Quest 1 to the mac for proper development
and pushing builds to it. With the quest 2 I'm unable to get adb to work
no matter what I try. I have don...
I have been asked to do take a project I'm working on in blender and
generate a 360 stereoscopic rendering for a client. In the past I
usually render at 11k or higher so then I can down res the video but I
was wondering what the optimal settings shou...
I usually do a lot of development on my mac and hate to switch to
windows 10 to do stuff. I wanted to get my quest 2 working with my Mac
but so far nothing that I do seems to trigger enabled usb debugging on
my mac with the quest 2. This works fine i...
I have a semi similar issue on my Mac, lsusb shows the device, but adb
devices doesnt and I have reinstalled them. I also never get the USB
Debugging Dialog to pop up.. When I boot into Windows 10 it works but my
main development is all done on my ma...
I can see my quest 2 with lsusb command as a device, but adb devices
doesn't work and I never get the "usb debugging" dialog when I enabled
dev mode and plug it into my mac (catalina) .. this is suck a freaking
pain. I need to find another cable, I'm...