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My project uses hand pose detection which used to work with Building Blocks but now is broken. I can no longer load any of the sample pose or debug scenes and I’m stuck. Can anyone help me get going again, please?
The exe standalone build renders in both eyes on the Rift. I inherited this project and there are scripts from at least three developers, using OVR, curved UI, and timed gaze input. It’s hard to disentangle. The reticle is visible in the Unity editor...
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