Hi,I am using the official Link cable and I noticed that when I switch
to the Rift page (I mean when you enable the Link Beta App) the
controllers seem to be less fluid, they seems to be sampled at lower
frequency than when Link is not connected (I w...
Hi,I have two topics that may be a little related.VertigoI suffer from
vertigo in a bad way (cannot stand in my balcony at fourth floor) and I
was wonder if there are some apps/games that can be used to fight this
fear in the real life.I read this BB...
Hi,Is it possible to recenter the view inside the video player of Oculus
Gallery?I've tried to hold the system/menu button, but it centers the
player bar, but the video is kept where it was.Thank you
Hi,Maybe it is a stupid question, but I was wondering if there is a
clear/easy way to check if a game supports cross-buy between Rift and
Quest.I cannot find a tag/key in the Oculus store that clearly show this
information.Thanks
jseams said:Ok, I think I know what you are describing - yes, its
normal. I think they use a predictive algorithm to smooth movement too -
which makes the controller movement seem a bit ... off and artificial
with Link. It "smooths" the motion a bit ...
TomCgcmfc said: killkrt said: No, I am using stable release
(17.0.0.183.462)Just wait until v18 comes out of ptc and also becomes
available on the Quest later this month. I actually run v17 on both and
my Quest controllers seem to track fine w/Link. ...
It is like the controllers position was sampled at 60% (I mean more than
50%, but less than 75%) of the frequency used without Link, you can feel
that is less fluid, less natural. Anyway there is no delay (at least it
is not so appreciable).While if ...
Nice, I will give a try even if it is more a minigame than a
psychological tool.I am looking for something that stress my vertigo in
different situations with a less cartoony graphics (so maybe it would
need a PC with Quest connected via Link), but a...