Hi, I'm having problems with the documentation of how to use the
ovr_Net_SendPacket and ovr_Net_ReadPacket. Could anyone give me a simple
example of how a client could get a string from another client. tnx
:smile:
Hi DEVerdier. Assuming you are looking for something in C/C++, take a
look at the NetChat sample that's part of the SDK.Sorry, I should have
specified. I'm working with c# in Unity.