I had some trouble getting clarification as to how to do this. Pieces of
the answer were available in different discussion threads, so I put it
all together here for the next person who gets stuck.Set the file path
for the VideoPlayer source in Unity...
Using Unity, I've built a video player with a 360 and set up some
pointers. I want to use a map of the property as a UI for the user to
jump to specific points (on the property and in the video timeline). I'm
not sure if this should be a canvas or sp...