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I had some trouble getting clarification as to how to do this. Pieces of the answer were available in different discussion threads, so I put it all together here for the next person who gets stuck.Set the file path for the VideoPlayer source in Unity...
Using Unity, I've built a video player with a 360 and set up some pointers. I want to use a map of the property as a UI for the user to jump to specific points (on the property and in the video timeline). I'm not sure if this should be a canvas or sp...