After updating to V66 I have seen 2 big issues. 1. The scene data is not
transferred to Unity with Meta Link. I get the error below. It did work
before I updated the SDK to v66. I did enable the dev features in Link
and it works fine on the quest 3 i...
It cost me 7 hours to get the virtual keyboard to show up properly, and
only on the device and not in editor. I have a fairly simple project,
where I have the building block in the scene, and set the position and
rotation of the keyboard within 1 fra...
I want to throw objects in MR with hand tracking, but am unable to do
so. I use the building blocks to add everything into place, but when I
release an object it simply drops straight down. I already checked if
all the components from the guide
(http...
There are issues in the project validation when working with the new
meta packages. 1. When only the Windows platform is installed in the
editor you get the message 'Build target (unknown) is not supported'This
should say something about windows and ...
The recent Unity packages do not have the right built-in dependancies.I
have my project fully optimized and started experimenting with the new
meta packages.I noticed I got a lot of errors, which is weird. Looking
further into it I found out that bui...
Fixed by adding the physics grabbable to hand tracking interactable and
removing the spatial anchor component. The team should make sure the
physics grabbable is linked with the building blocks!! This is not the
case default with the cube