Level 4
since ‎09-06-2019

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The typical way of setting up a MotionController in Unreal Engine is through Blueprints, but I'm trying to identify different types of motion controllers for various VR setups and from there apply the orientation and position data. I have no problems...


I want to reorient the camera to the start position and rotation in my Unity app.I tried this function, but it's not working on Oculus Quest: OVRManager.display.RecenterPose();I noticed that the Oculus Quest home button on my Quest after a firmware u...
Downloaded the Oculus Integration package, and tested the hand prefabs in the default scene with the recommended quality settings. However, the hands still seem to be a little shaky compared to released Unity apps I've tried and the main Oculus envir...
I keep getting this error, not sure what's causing it:OVRADBTool adb server version (40) doesn't match this client (41); killing...* daemon started successfullyUnityEngine.Debug:LogError(Object)OVRADBTool:RunCommand(String[], WaitingProcessToExitCall...
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