Hi!We are developing VR game for Gear VR (and Rift later on). Recently
we spotted performance drop from stable 60 fps down to 30. Further
search showed up it's due to abnormally high WaitForGPU and that it's
happening only on Android 6.0.1 (we have t...
What are you using to play those videos? Unity? Easy Movie Texture? What
kind of error do you have in logs?Have you tried to split file to .apk
and .obb?
Close/open oculus app and check if you can install what you bought
anyways. That's how it works for me. Wasn't annoying enough for me to
search for other solution