It doesn't seem like a huge ask for developers to be able to expect at
least some feedback (even if its as simple as getting the QA failure
code). I think everyone understands that Oculus' resources are stretched
thin, but total silence doesn't seem ...
"cybereality" wrote:I think there is a bug with the validator script.
Your app is probably fine.Thanks for the quick reply. I found the issue,
and describe the solution to my problem in an edit to my above post.
[Edit- solution found, see below]Hello,We are getting ready to submit
our GearVR app, and I have the same issue that others have reported.
When running the check_submission tool, I receive the following error:
APK [apk/path] is not built with SDK ver...
I ran into the same problem with toasts as did the OP; they work in a
regular android build, but not in VR mode. I never dug much deeper than
that (as its easy enough to replicate the behavior from within Unity, as
kilogold suggests), but I'd be curi...