I've setup some custom poses for the avatar hands by following the
instructions given
here:https://developer.oculus.com/documentation/avatarsdk/latest/concepts/avatars-gsg-unity/It's
easy enough to assign the custom poses to the hands, and they do wo...
I'm using Unity 2018.2.21f1 with the Oculus integration package v1.27
and the hand shaders don't work with single pass instanced rendering
(the hands aren't rendered to both eyes).After struggling with trying to
update the integration package to v1.3...
I've had this same problem very recently. I'm running Unity 2018.2.21f
and tried installing the latest version of the OculusNativeSpatializer
package v13.0.0 (as of Feb 2020). Had the same errors reported by Annamy
and Malicore above.Problem for me w...
Unfortunately my own game "Keep Defending" went straight into the
gallery apps section just two days after passing review
(mid-August).From Oculus' own words:Gallery Apps—innovative new
experiments and tech demos. This is a home for non-commercial ap...