Hi, I’ve noticed that after installing Oculus Integration package, all
action based controllers in my project stop working. Specifically, even
though both rotation and position of the controllers is successfully
tracked (I have tested the inputs), th...
Hi, I think your problem is different - you're mentioning issues using
OpenXR backend where previously you didn't use it. I'm using OpenXR
backend AND the OpenXR plugin (meaning, none of the OVR stuff) so you
might be running into different issues al...
If anyone is struggling with the same, it appears that reconstructing
your project with Unity 2020.3.21f1 makes the problem go away. I haven't
found any other solution so far other than downgrading.