We are updating our level to increase the tension of the place. There is
truly a science behind how a space has an effect on a person. We are
also looking for environmental props that having meaning throughout
American history. We are looking for thi...
Hello Peeps,This post is about time slicing, multitasking, and time
management. As I'm working through our project and looking at the game
design, which is simple on the surface. I'm having difficulty on
rewriting a story with multiple characters wit...
Hello Everyone,I forgot to post my post. We are making steady movement
on our game. We are currently in a lighting pass. We just UV'd the
level. I'm still thinking that the level is too big. It also feels
claustrophobic, which I haven't decided if it...
Magic with lights. The goal this week is to get the graybox working with
direct and indirect control. Fortunately, there are examples of video
game conventions that work really well in VR. For example, lighting and
right angles can create a sense of ...