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Hi everyone,I've updated RiftRay for the 0.8 SDK - you can download the latest build here: https://github.com/jimbo00000/RiftRay/releases/latest. I'm hoping to have it polished up enough to release on share in time for the Rift's consumer release. At...
Is there a way to get the values displayed in the Perf HUD programmatically through the API, perhaps through ovr_GetInt? Specifically, the "Unused performance" value could be very useful in dynamic performance scaling.
What's the status of the SDK on MacOS? Nothing under MacOS's Displays control seems to expose any options for turning off desktop for the Rift display (the Arrangement tab seems most relevant), so it appears that Extended mode is the only option. Plu...
When building with an openGL core profile(GLFW_OPENGL_CORE_PROFILE), I'm getting a driver crash(NVidia 347.09) in glDrawElements on dismissal of the HSW while SDK rendering(between ovrHmd_BeginFrame and ovrHmd_EndFrame). The client path works fine an...
The perf logger takes a copy of the data in const char* userData when ovrHmd_StartPerfLog is called and outputs that on each log line for the duration of the running program. Would it be possible to read that data anew each time the log outputs a lin...
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