Anyone else having this problem?I build it for Quest. I use V2 signing.
Various complaints and issues: change the Android manifest this and set
the Platform that. The best I could do was get it there with no
complaints, but it's not showing in the Qu...
I need to detect when a person is pointing (index out, other fingers
curled), or doing a thumbs-up. This will activate things in my game.Is
there an API for this? Or do I have to interpret the raw button inputs
myself?
Anyone else having this problem?I build it for Quest. I use V2 signing.
Various complaints and issues: change the Android manifest this and set
the Platform that. The best I could do was get it there with no
complaints, but it's not showing in the Qu...
Is there any easy way to find the forward 'body' vector? You know, kinda
the way your chest is pointing (not your head). Worst case I suppose I
could get the perpendicular to a line connecting the two hand
controllers. But seems like this should alre...
Using Unity 2018.3.12, Oculus Go platform. I'm trying to get the Go
controller to act as a laser pointer and installed the helper stuff from
a blog here. It works, but in the log I get a constant stream of
"VRDevice Oculus cannot be disabled on this ...
It's March 2. I have the official Oculus Link cable, my Quest says it's
at version 13 something, and there are NO SOFTWARE UPDATES AVAILABLE
even though my Oculus App (PC) tells me to update it. I have the same
symptoms as everyone above: I can 'enab...