ThatOtherVRGuy
Protege
since ‎08-18-2017
‎06-08-2023

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Anyone else having this problem?I build it for Quest. I use V2 signing. Various complaints and issues: change the Android manifest this and set the Platform that. The best I could do was get it there with no complaints, but it's not showing in the Qu...
I need to detect when a person is pointing (index out, other fingers curled), or doing a thumbs-up. This will activate things in my game.Is there an API for this? Or do I have to interpret the raw button inputs myself?
Anyone else having this problem?I build it for Quest. I use V2 signing. Various complaints and issues: change the Android manifest this and set the Platform that. The best I could do was get it there with no complaints, but it's not showing in the Qu...
Is there any easy way to find the forward 'body' vector? You know, kinda the way your chest is pointing (not your head). Worst case I suppose I could get the perpendicular to a line connecting the two hand controllers. But seems like this should alre...
Using Unity 2018.3.12, Oculus Go platform. I'm trying to get the Go controller to act as a laser pointer and installed the helper stuff from a blog here. It works, but in the log I get a constant stream of "VRDevice Oculus cannot be disabled on this ...
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