since ‎01-03-2020

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hello, i'm doing a shooting game and i would like to move a finger to simulate the shooting with an animation which would be triggered when i press the trigger index of my controler. For information, it is not the hands of the oculus avatar that I wa...
hello, does anyone know if it is possible to use With Unity 3d a controller in one hand and hand tracking in the other?
Hello, can someone explain to me why oculus has not included in its vr development options for unity or unreal, the essential options for VR ????-A simple and effective haptic feedback ?!-A simple change of skin or mesh for the hands ?!-A UI system b...
Hello, I use customhand in my project and I would like to change the mesh of the main originals by the one I created.Is there a simple solution?
hello, i'm using vrik in multiplayer and i would like, like a classic fps, that the player does not see the whole body but that the hands of avatar avatar, but that the other players see the whole body. Do you have a tutorial or a solution please?
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