Hi there,does anybody know, where on my headset the tracked position is
which I get in Unity3D? Is it right in the center or the front of the
HMD?What I want to do: I want to attach a Vive Tracker to the headset
and I want to know the offset of my at...
Hi there,for a project I want to track more than two hands. So for
example track my own hands and the hands of another person in my FOV. Is
this possible with the Oculus Quest? Do I have access to all currently
tracked hands?Thank you very much for e...
Hi there, did you ever get it to work? Struggling with the same problem
(in Unity). I don't get the boundary as long as my application is run
with Quest + Link.
@jkred I have the same settings as yours in my project, but my Quest
always says, that hand tracking is not supported with Oculus Link.Do you
or someone have an idea. what settings also could be made (maybe inside
the Quest or the Oculus software) to...