Audiogamingdev
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since ‎05-23-2016
‎02-23-2021

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Hello,As it says in the title we have a very weird bug with the Oculus Spatializer for Wwise. Indeed, the binaural is working well in Oculus as long as I don't activate any Oculus attenuation. As soon as I activate one (no matter which one) the binau...
Hello, We would like to change the hand model and try a full arm rendering, and as such we would like to replace the hands by our own model ?Since the meshes are generated at runtime is it possible to replace the meshes at all? If yes do you have any...