Claytonious
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since ‎09-09-2013
Sunday

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We're forced to use the OpenXR plugin instead of the Oculus XR Plugin on Unity 6 in order to get Application Spacewarp without a forked, obsolete version of URP. BUT this prevents us from using dynamic resolution on OVRManager. When trying to enable ...
Has anybody tried yet to use Application Spacewarp from Unity 6? This would require reworking the forked version of URP that Oculus offers, which only supports up to Unity 2022.3 as far as I know. Has anybody given it a shot yet?
Has anyone used AWS Cognito with Oculus accounts? Is there an auth provider for Oculus that's compatible with Cognito?
I'm logged into Oculus Go with an account that has been invited to alpha and RC channels, but new builds in those channels won't download to the Oculus Go device. It only downloads the public Store channel build.* The account in question has been inv...
When making a "seated in the cockpit" style game for Oculus, is there any way for us to confine the user to the "cockpit" itself?For example, imagine a simple airplane simulator game where the player is the pilot of a plane...The problem is that a pl...
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