Custom Skydome Development Guide
Hey friends! I've created a development guide based on my personal experience with the new custom skydome feature in Worlds. This is intended to help you better understand how to make and import custom skydomes into your worlds! Find it here I have included the files I made using Blender if you wish to follow along with the process or you can use your own! *If you have questions or recommendations for amendments, please leave them here for me Hope this helps and happy creating! The skydome I made, for reference. It's a quickly thrown together desktop scene that is still a WIP480Views11likes2Comments[Meta Worlds Desktop Editor] Is animation import now supported in the Custom Model Import tool?
While importing a custom 3D model in the latest Meta Worlds Desktop Editor, I noticed there is an "Import animations (experimental)" option in the import dialog. Previously, animation import was not officially supported, and creators had to manually animate objects using scripts. This new option looks like it might allow importing baked animation clips from Maya or Blender (it even mentions "Bake Animation" and "Sampling Rate" settings). Has anything changed recently? Is there any documentation or example explaining how to use imported animations once the model is uploaded? Additionally, is it possible to select which animation from an FBX file is used after import, or are there any specific guidelines or limitations regarding supported animation formats and settings?73Views2likes1CommentMake & Import an Animated FBX Using Blender 4.5
I know some have been struggling a bit with this. Here's a super-simple 15 minute workflow to: Create a simple animated 3d mesh in blender Export it to FBX with animation and import it to Horizon Worlds Please like and share to anyone that might find it useful Subscribe to my youtube channel for more tutorials and Horizon Worlds usefulness https://www.youtube.com/@The3EyedTiger
65Views3likes1CommentMaking Custom Clothing The Easy Way (Basics, Stencils & Decals, Painting, UV Mapping)
This miniseries will guide you though the basics and intermediate techniques of making and selling clothes on the Meta Horizon Platform, including some secret techniques that professionals use Together, we'll be focusing on the essentials using either free or budget software to help you get started without the upfront costs of expensive toolkits 3 parts up, more to come stay tuned and subscribe for notifications How to Create & Sell Custom Branded Clothing in Meta Horizon Worlds - The Easy Way https://www.youtube.com/watch?v=aBy5b46kt5I Paint & Add Perfect Decals to Meta Horizon Worlds Avatar Clothing - The Easy Way https://www.youtube.com/watch?v=OUfiP65TpqQ Fix Broken UV Maps Quickly in Blender - Making and Selling Clothes in Meta Horizon Worlds https://www.youtube.com/watch?v=hDDcLlMNQWE
108Views1like0CommentsCreating Assets the Community Will Love
Hi all- Thanks for attending the Build Along session today with SpaceGlitterUnicorn and me on how to make great shareable public assets, especially for the current Open Source Competition asset mini-challenge. The video should be available soon, but attached is a PDF of the slides I presented today. Questions about the contest in general should be submitted to the Competition post thread here.54Views1like0Comments



