None of the building blocks for Multiplayer work in v65
First of all, why are the release notes still in the unity asset store still linked to the deprecated old version? Meta really needs to get their act together. It is so amazingly hard to find the release notes for the current version and even then, they are separated by each of the smaller SDKs, which makes no sense. Now for the main issue: I can not integrate / add any of the multiplayer-blocks into my existing unity-application. Any idea why? Haven't tried out a clean install yet. System.Linq.Lookup`2[TKey,TElement].Create (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) (at <bb4b38eec2634f5887af2d644ab0aceb>:0) System.Linq.GroupedEnumerable`2[TSource,TKey].GetEnumerator () (at <bb4b38eec2634f5887af2d644ab0aceb>:0) System.Linq.Enumerable+SelectEnumerableIterator`2[TSource,TResult].ToArray () (at <bb4b38eec2634f5887af2d644ab0aceb>:0) System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <bb4b38eec2634f5887af2d644ab0aceb>:0) Meta.XR.BuildingBlocks.Editor.InstallationRoutineSelector.ComputePossibleRoutines (Meta.XR.BuildingBlocks.Editor.InterfaceBlockData blockData) (at ./Library/PackageCache/com.meta.xr.sdk.core@65.0.0/Editor/BuildingBlocks/InstallationRoutineSelector/InstallationRoutineSelector.cs:45) Meta.XR.BuildingBlocks.Editor.VariantsSelection.Setup (Meta.XR.BuildingBlocks.Editor.BlockData blockData, System.Boolean force) (at ./Library/PackageCache/com.meta.xr.sdk.core@65.0.0/Editor/BuildingBlocks/InstallationRoutineSelector/VariantsSelection.cs:83) Meta.XR.BuildingBlocks.Editor.InterfaceBlockData.InstallWithDependencies (System.Collections.Generic.List`1[T] selectedGameObjects) (at ./Library/PackageCache/com.meta.xr.sdk.core@65.0.0/Editor/BuildingBlocks/InterfaceBlockData.cs:91) Meta.XR.BuildingBlocks.Editor.InterfaceBlockData.InstallWithDependencies (UnityEngine.GameObject selectedGameObject) (at ./Library/PackageCache/com.meta.xr.sdk.core@65.0.0/Editor/BuildingBlocks/InterfaceBlockData.cs:120) Meta.XR.BuildingBlocks.Editor.BlockData.InstallWithDependenciesAndCommit (System.Collections.Generic.List`1[T] selectedGameObjects) (at ./Library/PackageCache/com.meta.xr.sdk.core@65.0.0/Editor/BuildingBlocks/BlockData.cs:112) Meta.XR.BuildingBlocks.Editor.BlockData.InstallWithDependenciesAndCommit (UnityEngine.GameObject selectedGameObject) (at ./Library/PackageCache/com.meta.xr.sdk.core@65.0.0/Editor/BuildingBlocks/BlockData.cs:126) Meta.XR.BuildingBlocks.Editor.BlockData.AddToProject (UnityEngine.GameObject selectedGameObject, System.Action onInstall) (at ./Library/PackageCache/com.meta.xr.sdk.core@65.0.0/Editor/BuildingBlocks/BlockData.cs:70) System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <bfbc89a04b6b4dd49c3614d03fc31ce8>:0) UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <f7237cf7abef49bfbb552d7eb076e422>:0) UnityEngine.UnitySynchronizationContext.Exec () (at <f7237cf7abef49bfbb552d7eb076e422>:0) UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at <f7237cf7abef49bfbb552d7eb076e422>:0)Solved1.7KViews0likes2Comments