Reordering Achievements in the Oculus Scoreboard app?
Hi, We'd like to change the order our achievements appear in in the scoreboard app. I tried creating them in the order we'd like them in the oculus developer dashboard, but it appears to have no bearing on the order they appear in the scoreboard app. Does anybody know how that order is determined and if it can be changed? Thanks!481Views0likes0CommentsAchievement popups disappearing after only one frame
We're awarding achievements in our game using some pretty straightforward code: Oculus.Platform.Achievements.Unlock(id); All our achievements are Simple achievements, so I figured I didn't have to use AddCount() or AddFields(). In testing though, our achievement popups are only coming up for a frame or two and then disappearing (though the achievement is still registered). Should I be calling something else to have the popup stay visible longer? I'm using Unity 2017.1 and SDK plugin 1.25.0.1.8KViews0likes6CommentsSetting up Achievements in Unity
I've been trying to add achievements in Unity for my next VR release, but finding it really hard to get my head around the documentation and exactly how to call the API. Are there any examples anywhere to see how it actually works? I guess I will figure it out at some point, but would be great to see some working code to understand this process better. Thanks!1.9KViews0likes6CommentsAccessing / Unlocking Achievements from Unity?
Hi all, Been looking through the documentation and the Oculus Utilities package for Unity, trying to figure out how you access / unlock achievements, but can't seem to find anything at all. What scripts should I be looking in (and / or what documentation have I blatantly missed)? Appreciate any insight, Thank you. Matt882Views0likes1CommentOculus Home Achievement Support
I noticed in the Oculus SDK documentation and on our developer app control page that we can define achievements for our Oculus games. That's cool and I'm glad to see that feature, but I can't quite find the documentation of how the achievement implementation is setup to work with Unity's native integration of the Oculus headset. Does anyone know where that information might be? Is the achievement support built directly into Unity or do we need a plugin of sorts? I tried looking for a plugin to pair up with the native Oculus support in Unity on the asset store, but couldn't find anything.1.1KViews0likes1Comment