Mixed Reality with Unity and Meta SDK Test
Hi, I have been developing in Meta Horizon since 2020 and have learned UnityXR/MR. I will graduate with a masters degree in Art and Technology in May 2026. For my final project I will be working on a Mixed Reality interaction for dyslexic learners with hand tracking. I will be applying for the smart glasses grant for accessibility. I've been in education for the past 19 years, teaching students with dyslexia for the past ten years. This video shows my first test. Link and image below. Mixed Reality Test, Quest 3: Mixed Reality Test, Unity and Meta SDK by Tina Wheeler34Views3likes0CommentsSDK Preview Request
Project: https://wearables.developer.meta.com/devcenter/projects/897444649397117 App: GlassesViewer (HVAC training camera viewer) Error: 401 on maven.pkg.github.com/facebook/meta-wearables-dat-android Like: https://github.com/wolverin0/remote-pair-eyes (same SDK) Request: Maven token + preview access37Views0likes1CommentNew patented solution how to control full-body avatar movements by Meta Quest 3
Our PAO-XR startup helps to settle associations between the end-user body gestures language and switching different types of full-body avatar movements animations. All associations are stored in the end-user's personal DB on his mobile or desktop device. So entire on-line interaction between the end-user and his avatar demands only a MOCAP device like Meta Quest 3 ( in spite of absence low-body MOCAP) and a standard mobile device. To implement the pilot project, we are seeking partners with developers of their own virtual simulations, focusing on full-bodied avatars controlled by end users (players) using the Meta Quest 3 suite, including mobile apps. For these interested developers, we are willing to invest in the implementation of our technology in their applications. For more details, please see our promo demo on our PAO-XR.COM website.53Views1like0CommentsXR.Movement SDK Errors (Unity)(Photon Fusion2)
when I build a [Block]networked character retargeter,like below: 1.select model .fbx as a custom avatar,like below: 3.and save as a prefabs,like below: 4.and like below 5.OVRcamera setup like below: 6.i setup photon fusion2 like below: 7.i run the app,encounter erLike below:45Views0likes1Comment