[Oculus Go] "This app uses the speech API, which is not supported on this device"
Hi, I'm trying to upload the alpha version of my application on the oculus build dashboard, but I keep getting this message from the test status result: "This app uses the speech API, which is not supported on this device.". I'm using Unity 2018.1.0f2 with all the oculus integration assets updated. I did some research and tried re-generating the AndroidManifest.xml with the tools->oculus feature, then added this line manually <uses-feature android:name="android.hardware.microphone" android:required="false" /> inside the manifest template in Assets\Plugins\Android. After the build I inspected the apk and noticed that the merged manifest file has this permission listed: <uses-permission android:name="android.permission.RECORD_AUDIO" /> which I guess could be the issue ... but I don't really know how to get rid of it, Unity seems to add it arbitrarily. If I push the app directly from Unity to the Oculus Go it works without any issue so I'm a bit confused, I'm pretty sure I haven't written any line of code that could require such API in order to run (or that RECORD_AUDIO permission to be added in the manifest file), yet I'm also pretty sure that I'm missing something obvious :) I hope somebody will be able to help me, thanks in advance.4.6KViews0likes13CommentsReserved Interactions Test fails (back button and volume buttons work as requested)
In our beta tests using Gear VR, the back button and volume buttons work as requested. But when submitted to review, the "reserved interactions test" fails with the following message: A back button long-press (greater than 0.75 seconds) must bring the user to the Universal Menu. A “back” action is interpreted by the application dependent on its current state, but generally it will retreat one level in an interface hierarchy. The short-press should provide a custom confirmation dialog which allows the user to exit the app and return to Oculus Home. Your volume buttons must adjust the volume using the VR volume UI provided by the Oculus Mobile SDK. Currently, your volume display does not function as expected. More information about the Oculus Mobile SDK is available here: https://developer.oculus.com/documentation/mobilesdk/latest/concepts/book-intro/ Our application does not have any specific handlers for the back action or the volume button actions, other than the defaults described above. How can we proceed?4.5KViews0likes19Comments