Feature Request: Virtual Streaming and Input Camera
How cool would it be to have a Virtual camera that could follow you in a 3rd person view. so instead of streaming and seeing your Shakey POV, you could stream and see a third person view of yourself like a virtual selfie camera or drone?591Views1like1CommentSide By Side Recording / Raw image recording
Hello there, I have a few questions regarding recording videos on Oculus Quest 3. In the headset itself, there is no "both eyes" option. It's available in Meta Quest Developer Hub PC app, however. Can I somehow set it on the headset itself so when I start "Record Video" from Camera app, it would record both eyes? When I set "both eyes" in developer hub, there's no option to record audio. What's the deal here? How can I record both eyes and audio? The video with both eyes has images slanted, which I think also cuts away some of the image. What's the deal with that, why make it slanted? Can I set side-by-side without rotated images? 4. when recording on the headset, mic has agressive noise suppression, making environment sounds completely cut off. Can I turn this off?6.5KViews0likes3CommentsCamera motion in passthrough
Hi! I am working on developing an app that rotates or translates the field of view during passthrough at different rates. I was wondering if there was a way to have the cameras on the Meta Quest 2, 3, or Pro track a virtual object that moves back and forth? I want the cameras to move back and forth independent from the user's head motion. I can clip some peripheral vision to make this possible as well. Does anybody have a recommendation on how to do this or think it is even possible with the current plugins? Thanks!491Views0likes0Comments[Feature Request] Visual acuity filter for meta quest 3 ???
Hello everyone and especially the people who are in charge of the technical development of the Quest 3, We're developing a non-commercial application for visually impaired people. The goal is to obtain the image representation in the quest 3 as the real image of the visually impaired person. Through this application that person can show and and let his employer experience what his real visual limitations are. The app is almost done but there is one big hurdle we can't cross. We can't figure out how we can create a visual acuity filter for the quest 3, one that is adjustable to the degree of the person in question. We don't have access to camera software or have the possibility to do in post-processing. We desperately need some help and advice. This application has a noble purpose, your help will be a great help to thousands of visually impaired people around the word !!! Many thanks in advance, Bart.🙏1.6KViews4likes3CommentsHow to access camera image on SDK 56 ?
Hi, Can we access to camera of headset in our application ? How we can perform this ? For developping a mixed reality application for one of our clients, we etudying the possibility to track an object in space by using some visual markers in real world to match position of a virtual replication of this objects in the simulation (it's an medical simulation). But I didn't see any entries in documentation that mention the possibility to access cameras to apply our image computing algorithm. I see trougth this forum that's camera access was blocked for privacy reasons, but I wonder if with the releasing of Meta Quest 3 headset this rules could be changed ? I see we could use shared spatial anchors instead, but in case of my client have to setup his experience in differents rooms, it's not way quicker and easier solution. Thx for your help !1.1KViews4likes0CommentsDisplay external camera image into Oculus Quest 2 View
I want to create an Augmented Reality project for Oculus Quest 2 which as far as I know, can't be done via passthrough API since I need to get information from what the user is seeing and preffer to have full color display. I have few questions about how to approach this. I want to capture image from that camera, add things in a pc to the image and then stream with as small latency as possible the finished image to the oculus quest 2, do you have any idea how I could do that? Specifically the "stream with as small latency as possible the finished image to the oculus quest 2" since I want to make it look real time like2.2KViews0likes0CommentsQuest 2 calibration with external camera and access to guardian coordinates
I am working on the calibration of the Quest 2 with a physical camera. I would like to better understand how the Quest 2 establishes the coordinates of its 3D space in relation to the guardian and especially how it either re-establishes or changes this when it is turned off, sleeps or goes outside of the guardian? Is there a system 'translation vector' that could be read and used to realign local 3D space with the updated Quest 2 3D space? If not, I am interested in learning how to establish a relationship with or get access to some fixed coordinate in the guardian space such that a translation vector could be calculated. Any input on this would be appreciated. I have not been able to find reference details on this via a search - could someone point me in the right direction? If it needs context, then it would be relative to Unity. I have developed for other platforms but am new to development for the Quest 2 / Unity.2.1KViews0likes1CommentIs it possible to use Quest camera?
Hi, i'd like to know if it's possible to use Quest cameras in Unity app the same way as we can use normal android phone camera? I'm building an app, where i first need to watch real environment with cameras and show it to the user. Image of the real enviornment would than slowly fade out into virtual environment. For that purpose i'd need an access to Quest cameras. Thank you for all the answers, Gal.782Views0likes0CommentsWhich camera is better to use for Mixed Riality?
I wanna try to make MRvideo.(Oculus Mixed Reality Capture Tools) I consider buy a camera. Which camera is better to use [Logitech C922] or [GoPro]? What are the characteristics of each? If Gopro is better, which GoPro series is best? Is it good to choose a good tracking tool? I would like to know what I should emphasize.590Views0likes0Comments