Passing VRC.Mobile.Functional.1
I am developing a game for Gear VR. After submitting to the store, my game failed the VRC.Mobile.Functional.1 test. The feedback given was: "The application crashes at some point soon after booting the application with approximately 20% of occurrence". I've asked for greater detail (what device used, when the crashes occurred etc.) but haven't received any yet. The game is stable on the device I have built it to. I was wondering if anyone could suggest any general advice or resources regarding increasing game stability? Unity version: 2018.3.0f2 Oculus SDK: 1.36.0462Views0likes0Commentsoculus home jump after 5 hours
I have build a vr video player, and keep playing the video about 5 hours. Then, it suddenly jumped to the Oculus home. Anyone know what was happened? Any suggestion to fix it? Thanks P.S. My application is in the task list. I think it may no crash.560Views0likes2Comments