BearKingLeo wishing you the BEST Holiday Season!
Hello! I have a few worlds you may know me from, (The Christmas Maze Runner 2025 "mobile compatible") and (Gold Quest: Hurricane Beach Summer 2025 "VR only") or (The Pink Pony Club "Primitive")being the most recent and have enjoyed being a part of the community and learning together in Meta Horizon Worlds for a year now. We all have been pushing through the challenges we have experienced as this platform evolves and becomes better. It's a journey, not a destination so Cheers to all of you who are reading this and continue to keep building. I still consider myself a newbie, but if anyone would like to come find me and chat sometime about creating, it's always welcomed! Have the most wonderful time doing what you love, and as always, see you soon in Horizon Worlds!15Views0likes0CommentsNew Free-Roam Space World!
Hey everyone! I’m the creator of Ag World — a big free-roam map spread across Martian-style landscapes, neon towers, and plenty of hidden corners to explore. It’s inspired by my background as a music producer (@agbeats), so the world has a lot of my sound and style woven into it. It’s still in beta and constantly growing, and I just dropped a full Christmas update with a whole Christmas wonderland added to the map. Jetpacks, open exploration, and new features are rolling in all the time. Looking forward to connecting with other creators and checking out what you’re building too.77Views1like2CommentsLZR[X] | ARES - Remixable world
Hi all, I have made LZR[X] remixable. It's quite possibly a little messy atm, but I'd love to see what themes people can come up with and seek suggestions for improvement. Currently this arena is inspired by Tron and I am working on a variation using Brainrot which will hopefully be out soon, if people aren't already sick of that. If you fancy some high-octane battle arena or single player fun in a futuristic neon lit pinball infused ice-hockey pitch... with laser, then... PLAY HERE54Views3likes2CommentsLZR[X] - Beta (Rocket League-like)
Hi all, I am building my first game, LZR[X} (pronounced LaserCrosse) on MHW and getting to grips with TypeScript, the API and development platform. Really loving it and the constraints that come with it (even the materials process) I am working towards an MVP and hoping to scale up to something akin to Rocket League. The premise is ice-hockey meets pinball with lasers in a Tron-like setting. The frame rate is being tested and the physics need some polish but it's up to a point where I am happy with making it public. I'd love some feedback. There's lot's to work on, but it's very much a project I'm keen to keep refining and growing. So very early days right now. You can check it out in the link below and hopefully I'll have some time to get some footage and screenshots together when I can round up some mates to help out. https://horizon.meta.com/world/1943738609728861/ or join the current event https://horizon.meta.com/event/24349525768011323/ If you want to keep in touch on LinkedIn, feel free to send me a connect request https://www.linkedin.com/in/sean-graham-7614bb82/72Views0likes1CommentMobile Genre Showdown Game Hub FINISHED
This was BRUTAL with the door search glitch hitting me through the whole thing, but I kept at it and have now added ALL OF THE ENTRIES on the devpost gallery! If I happen to miss yours, I apologize and please send me a DM and will be glad to get it in there! https://horizon.meta.com/worlds/3505467086257602249Views4likes1CommentSteam Runner – A Steampunk Battle Royale Adventure
Step into the gear-grinding chaos of Steam Runner, a unique battle set in a richly detailed steampunk village. In this high-stakes survival game, your goal isn't just to outlast your opponents—it's to escape. Scour the world for scattered gears to repair your personal Zeppelin and take to the skies before it's too late. But beware: danger lurks around every corner. Ruthless NPCs patrol the streets, and rival players will do anything to stop you from reaching your airborne salvation. Will you gather the parts in time, or be grounded forever? UPDATES and Link to Play. Improved Scenario, props and gameplay. Link to play the World: https://horizon.meta.com/world/605766572621060 Still under development so drop your comments if you think you have an idea of improvement! Also the first video of the game: Thanks for supporting the project!
1KViews17likes5CommentsgrowHomes - farmville-esque virtual real estate in Shireville
what if you can grow your own homes in the virtual world... https://horizon.meta.com/world/634941769705453/?hwsh=rUkBRJX01o&locale=en_US https://devpost.com/software/grow-homes growHomes vending machine house raising mulch making demo! taking a hiatus for now. see you @ experimental games at GDC or next gen HCI @ SIGGRAPH
153Views0likes0CommentsCometfall
My entry into this contest. There are so many things I'd do differently, now that I've learned so much about what to do and not to do. Still, for my first game specifically in Meta Horizon and in typescript, I'm fairly happy with the outcome. There are so many moving parts to this one. Tons of code. I'll have to clean-up my architecture for the future, corners had to seriously be cut in the last week. 😅 Cheers to everyone else also submitting a world for this round! Best of luck to all! https://horizon.meta.com/world/10160524752977364/?locale=en_US https://www.youtube.com/watch?v=_l7NaDMA7gI313Views12likes0CommentsThe Luminous Trial
Hi everyone! I’m working on a compact puzzle adventure world for the Meta Horizons Mobile Competition 2.0, and I’d love your feedback as I get closer to finishing it. It’s called The Luminous Trial, and it’s designed as a short, experience that works across mobile and desktop. You appear up at a temple entrance where light itself is the key to unlocking progress. Players solve a series of environmental puzzles using rotating mirrors, hidden switches, and levers to reveal the path forward. This world focuses on: Interactive Puzzles (beam puzzles, key doors, floor switches) Device-aware Inputs (focused drag for mobile/web) Atmospheric Design (custom camera angles, animations, and an AI greeter) Single-session play – Easy to complete in one sitting I'm looking for feedback on: Does it feel like an adventure game to you? For reference Genre Common Features Guidance for Mobile Competition 2.0 Would you prefer to get subtle hints, or do you like figuring things out solo? Do the mechanics feel smooth across devices? Any visual or UX improvements you'd recommend? Any other feedback you may have? I'm especially looking for mobile playtesters, but all feedback is welcome. If you're up for running through the world and helping break it a little, I’d love to hear from you. If you are interested in checking it out please use the links below. The Feedback Clone is a stable, “as-is” version if you want a consistent experience. The Development Build is the latest version I’m working on, it might include new features, but it may also be a little broken at times! Feedback Clone: https://horizon.meta.com/world/10160378936125583 Development Build: https://horizon.meta.com/world/10160327626785583 Thanks in advance and let me know if you’re working on something too! I’d love to check it out and return the favour. Edit: Thank you to everyone who took the time to playtest and provide feedback on The Luminous Trial! I've just finalised my submission for the competition. I received a lot of thoughtful suggestions and have implemented many of the changes. The rest are in my backlog to revisit once the judging period wraps up. If you are interested: Check out the demo video: https://youtu.be/ZReVnZLVdlw Play the submitted version: https://horizon.meta.com/world/10160327626785583 Once again, thank you for all the support and fingers crossed for the comp! Also, best of luck with your own submissions, I can’t wait to see what everyone’s created!2.2KViews16likes16Comments