Gen AI is cut off from the server and can't create scripts anymore?!
One of my biggest pet peeves in life is when something that should work, doesn't. And the fact that we were give Gen AI in Worlds Desktop Editor to "assist creators" and then the Gen AI (btw, goes by the name Orion for some strange reason but if that's what it says its name is, it is what it is *shrugs*) suddenly tells you that it's been cut off from "the server" and can no longer generate anything is very disappointing. So now I'm stuck and unable to finish a very complex VR experience that I've been working on for months is absolutely ridiculous and quite frankly downright flawed tech from a corporation that should have their you know what together. Here's the conversation in a nutshell that has me PO'ed beyond imagination: Orion: I will start by modifying the script. Orion: It seems there was an issue modifying the script. I'll try a different approach to add the timeout feature for players who leave the blackjack area. Orion: I will now attempt to generate the updated script. Orion: It seems like there's a persistent issue with modifying the main blackjack script directly. I'll try a more robust, separated approach to avoid this problem. Orion: <response> I am so sorry, but it appears there is a fundamental issue with the scripting system on my end that is preventing me from creating or modifying any scripts for you right now, even simple ones. I have tried several different methods, and they are all failing with the same server error. Orion: This is a problem with my tools, not your request. I apologize for this frustrating experience. Orion: Until this is resolved, I cannot fulfill requests that require creating or changing scripts. I can still help with other tasks like finding assets or providing instructions for things you can build manually. Please let me know if there is anything else I can assist you with that doesn't involve scripting. Orion: Until this is resolved, I cannot fulfill requests that require creating or changing scripts. I can still help with other tasks like finding assets or providing instructions for things you can build manually. Please let me know if there is anything else I can assist you with that doesn't involve scripting. Now here's the kicker. I figure I go to one of my other worlds a try to get assistance with an entirely different script project, a low and behold, no problems getting to the server. So why the heck is this so called server issue only a problem with one particular world?! That means the problem is purposefully selective. Now my conspiracy thinking is wondering if it was cut off from helping me for a reason? Stay tuned creators, the problem is supposedly being investigated, but I have a funny feeling I'm not gonna like the reasons and that this problem is going to be permanent. I'll keep you all posted.26Views0likes1CommentDeleted Scripts Reappearing In World
DE keeps loading in old scripts that have been deleted multiple times. Scripts that were deleted months ago. What could possibly be the reason these "phantom scripts" keep loading in? I delete them in the scripts folder, empty the recycle bin and then when I load the world, the scripts reappear, causing errors in the console. When I go to delete them, I get a confirmation dialogue saying the option cannot be undone, but here we are, the script deletions being "undone". Its quite annoying...Solved63Views0likes6CommentsInaccurate Physics Collision
So i've been fighting this weird problem where i place down 2 large plat planes perfect leveled with eachother. When i place a simple sphere with physics enabled and apply force to the sphere to push it across the planes, at certain (high enough speed) it would seem to collide hard at the transition between planes (even when planes overlap). This does not happy very low velocity, but at higher velocity this would almost always happen (with some random factors). I have tested with spheres, capsules, cubes etc... also for the ground i have tested with planes, cubes as well Have anyone encountered this issue? and know how to fix? This has made it difficult for me to create a smooth racing game without the need for 1 continuous mesh. EDIT: i tested with beveled cube, and this time the bug will occur even with just 1 single mesh, there is something wrong with the physics engine's collision responsive46Views0likes4CommentsAvatarPoseGizmo bug
So i discovered a strange bug with the pose gizmos. If an avatar is seated in a pose gizmo, even with exit not allowed on the pose gizmo, it will auto exit u of u happen to collide with another gizmo (i.e by setting positions or attached to physics). Not sure if anyone has ever encountered this issue before. I dont want avatar to exit by any means at allSolved44Views0likes2CommentsNew Generation Creator Lounge
Hi everyone! I’m creating a new world where HW creators can meet up and chat. I know there were spaces like this during the codeblock era, and after talking to people in forums and VR, it seems the community really wants a hub like that again. I’m also starting a YouTube channel to document my journey learning HW skills, including how I'm building this specific world. I want to show a realistic, grounded approach so beginners feel encouraged to start. The world will be a place for us to connect and share our creative process with people who are genuinely curious. P.S. This is meant to be a community project! If you are interested in building this with me, let's work together. Reply here, DM me, or find me in HW (please send a message so I know you aren't just following randomly!). Here's my Youtube channel link: https://www.youtube.com/@EasymodeHorizon93Views4likes7CommentsSublevels for Live Ops Updates
Ever wish you could add fresh content to your worlds without having to worry about breaking it? In this MCHP creator workshop, mentors Ashes2Ashes2 and Tellous guide you through doing exactly that using the Sublevel Gizmo. This powerful tool lets you build modular areas that swap in and out, so you can add seasonal content and story expansions without starting from scratch.
32Views1like0CommentsAvailable animations for NPCs ?
I finally got an NPC (avatar) running around my world. Now I am wondering where do I find list of all available animations for NPC avatars. For example, if I need for NPC to grab a weapon, how do I know what animations for holding sword, axe, pistol, shotgun, etc. are called and what they look like?Solved163Views0likes3CommentsWhats your problem?
Hey creator forum reader! I’m doing some research and could use your help. I make educational horizon creator content on YT, but before working on something new, I want to hear where people actually struggle, so I know I’m helping solve the right problems. I’m looking to have 10 conversations with creators, specifically anyone who has dabbled as a world creator, but for whatever reason still hasn’t published their world. OR Anyone who HAS published, but is still yet to reach their 1st 1,000 visits. Who am I: My name is Mitch. I’ve been working in the VR industry for nearly a decade, from Oculus sales floor rep to working with the dev team on Meta Workrooms (RIP). I love VR and have made a living in this industry trail-blazed by Meta. Even up to where we are now taking on mobile gaming! Even though Meta Horizon Editor is still so early, I’ve already got a full years experience from fresh start to 1st world publish to 200,000+ impressions on my 1st world in 7 days. I want to help those a few steps behind me navigate the creator labyrinth faster than I did. If you fit the description above, or know anyone who does, please join my discord and I'll reach out: https://discord.gg/nRkM7bHCf9 If not then please disregard and best of luck on your creator journey 🎨 Godspeed.63Views0likes1Comment