Featured Halloween Worlds🧟
This October, Horizon will lean into the Halloween moment by featuring select content and experiences across the Store, Feed, avatar rewards, and Horizon entry points on Facebook and Instagram. Worlds that feature spooky themes and/or other in-world Halloween experiences will be considered for curation. To submit your world, reply to this forum post and include 1) a link to your world (e.g., https://horizon.meta.com/world/9116337161745306/ format), and 2) a short description explaining how your world aligns with the Halloween theme (e.g., a new quest, a decorated lobby/social space, new attachables, etc.) so that we can quickly review the experience. We will begin curating and featuring worlds during the second week of October. Selected worlds will be featured in a dedicated Halloween shelf (or shelves) through November 1. See how your world could be featured in this example of a Halloween-themed shelf: FAQs How are you defining “spooky” and “Halloween” themes? We’re taking an expansive view of this Halloween theme. Think about how you can introduce fun Halloween elements into your worlds in a way that feels native to your experience. Be creative! Do in-world quests give new, on-theme rewards? Does the lobby take on a spooky vibe? Can people dress up in fun new ways? Will Halloween updates—specifically those that may feature blood and violence—have an impact on my world ratings? We recommend referencing our published community guidelines before publishing world updates. These guidelines can help you strike the right balance between participating in this seasonal event and ensuring that your content is appropriate for audiences. Will my world be disadvantaged if I do not participate? Featured worlds may benefit from temporary inclusion in an additional discovery opportunity. Whether you are participating or not, we recommend referring to discovery best practices to ensure that you’re putting your best foot forward. What else should I know? Be mindful that Halloween is a great opportunity to introduce (or reintroduce) your world to new audiences. Make it easy for people to quickly find fun—especially if they’re jumping in for seasonal content!1.8KViews13likes76Comments📅 Join Us for This Week’s MHCP Programming 4/28/25 - 5/2/25
📰 Monday, April 28th 1 PM PT | 8 PM GMT | 4 PM ET - Go-to-Market Academy Marketing Strategy Office Hours Q&A Host: Scout House Join Scout House on Zoom to chat through your marketing questions as a follow-up to the Meta Horizon Go-to-Market Academy’s Marketing Strategy Webinar. 🔊Tuesday, April 29th 11 AM PT | 6 PM GMT | 2 PM ET - Build-Along: Gen AI Sound Design Host: SeeingBlue Join SeeingBlue for a tour of Gen AI audio tools within the Worlds desktop editor. Learn to create sound effects, and atmospheric tracks that fit your world's mood and environment. 🗺️Thursday, May 1st 5 PM PT | 12 AM GMT | 8 PM ET - World Tour Host: MHCP Mentors Join the MHCP mentors for a Zoom tour of inspiring worlds. You'll see real-world examples of advanced mechanics, innovative art styles, and engaging gameplay loops that you can implement in your own creations. 🗓️Friday, May 2nd 11 AM PT | 6 PM GMT | 2 PM ET - Learn Influencer Marketing Strategies with VAL and Meta Horizon Go-to-Market Academy Host: Meta GTMA and VAL Meta Horizon Go-to-Market Academy is partnering with VAL to guide you through developing a marketing strategy with influencer outreach in mind. After attending this webinar, you’ll be able to: Identify content formats that will drive the most engagement for your World Apply outreach strategies to engage influencers for your campaign Learn to measure results from your campaign 🤯Exclusive Complimentary Bonus for VAL Webinar Session Attendees All attendees of the full VAL Influencer Marketing webinar on Friday May 2nd will be eligible for a 1-hour private consulting session with the VAL team! Join the session on Friday to learn more. *This webinar is designed for MHCP creators who are ready to launch or have recently launched their World/update, and want to learn how to leverage influencers in their marketing strategies.* 💡 Creators of all skill levels are welcome, so bring your specific questions and learn from the community discussion. Don’t forget to register using the links above to receive reminder emails and add events to your personal calendar.387Views5likes1CommentGen AI Live Events to Enhance your Workflows April 21st - April 24th
Meta Horizon World’s new Gen AI tools change the way creators think about prototyping and designing ideas for worlds. To support you, we have a full week of events centered on incorporating Gen AI into your workflows with discussions from creators and mentors on how these new tools transform creation. Monday, April 21st 12 PM PT - How to Build a World in 5.5 Hours using Gen AI with Habitor Learn how Habitor (creator of Bugs! and Plants!) challenged himself to build a world with limited time restrictions using the new Gen AI tools in Meta Horizon World’s desktop editor. Hear about his creative process for developing Suitcase Scramble, and discover how to incorporate Gen AI into your prototyping and design workflows for faster iteration. Tuesday, April 22nd 11 AM PT - Build-Along Challenge: Quick World Creation using Mesh Gen with SpaceGlitterUnicorn Watch SpaceGlitterUnicorn build an environment in just an hour using only the new Mesh Gen AI tools. Then, challenge yourself in Creator Challenge #8 to build an environment using the same constraints and see what you can create! Wednesday, April 23rd 11 AM PT - Workshop: World Planning Made Simple with SeeingBlue In this workshop, SeeingBlue will guide you through effective world planning before you dive into production. You’ll learn to leverage the new Game Design and World Planning sheet—a comprehensive planning resource for audience, core experience, aesthetics, and monetization. Wednesday, April 23rd 1 PM PT - Prompt Engineering 101: Optimizing Mesh Gen Prompts with Elastic_Plastic Great results from Gen AI start with the right prompt. Learn how to generate props, set pieces, and environments that fit your aesthetic and design needs by using effective key words and phrases to guide the AI. Thursday, April 24th 5PM PT - Scripting with AI Support: Gen AI TypeScript with Tellous Learn to work with Gen AI TypeScript tools as your creative partner to produce mechanics and features with greater speed and efficiency.358Views8likes0Comments📅 Join Us for This Week’s MHCP Programming 4/14/25 - 4/18/25
Three weeks remain in the Meta Horizon Creator Competition: Mobile Genre Showdown. Don’t miss the future of Gen AI tools in Meta Horizon Worlds. Learn with MHCP mentors this week in live events designed to improve your art direction, mobile controls, and scripting skills. 🧑💻Monday, April 14th 11 AM PT | 6 PM GMT | 2 PM ET - Meta Presents: Using the Power of Gen AI to Master Horizon Worlds Creation Host: Ryan Short, Product Manager, Debraj Ghosh, Product Marketing Manager, and Abhishek Nath, Engineering Manager Register: Sign up here Learn how to rapidly ideate with Meta Horizon’s Gen AI Tools and the future of creating. 👀 See worlds and assets created with currently available and soon to be released Gen AI Tools. 📚 Learn how to use new Gen AI tools within desktop editor to improve your workflows. 🗣 Ask questions from the team developing the latest in Gen AI tooling. 🎨Tuesday, April 15th 11 AM PT | 6 PM GMT | 2 PM ET - Build-Along: Color Scheme Optimization Host: @SpaceGlitterUnicorn Register: Sign up here In this session, you'll learn to create assets that follow specific color palettes while keeping vertex counts optimized. This is your chance to connect with SpaceGlitterUnicorn, troubleshoot, and learn to design within several creative and technical constraints. 👨💻 Tuesday, April 15th 12:30 AM PT | 7:30 PM GMT | 3:30 PM ET - Meta Presents: Mobile Genre Showdown Technical Office Hours Register: Sign up here We will be live on Zoom for 30 minutes to chat through your technical questions related to the Mobile Genre Showdown Competition. If you have any bugs, blockers, or technical questions please feel free to post them in advance with any images, videos, etc. and we'll answer them live. 📱Wednesday, April 16th 1 PM PT | 8 PM GMT | 4 PM ET - MHCP Onboarding Host: MHCP Community Manager, William Chandler, and MHCP Program Manager, Marlowe Shaeffer Register: Sign up here If you’ve recently joined the Meta Horizon Creator Program, we invite you to attend an Onboarding call. This call will walk you through the program benefits, orient you into the community, help you start creating, and inform you about upcoming events. And with plenty of time for Q&A, we’ll be ready to answer any questions you may have. 📱Wednesday, April 16th 5 PM PT | 12 AM GMT | 8 PM ET - Workshop: Mobile Player Controls and Focused Interaction Host: Shards632 Register: Sign up here Learn how to use the PlayerControls API to set up event handlers for mobile and web players while still accounting for VR players in the same world. See how to utilize focused interaction for web and mobile users with an example Interactive Laser Pen. 🖥️ Thursday, April 17th 5 PM PT | 12 AM GMT | 8 PM ET - AMA: Getting Started with Typescript Host: SeeingBlue Register: Sign up here Struggling with Typescript? This beginner-friendly session will help you understand scripts, navigate the API docs, and fix common errors. Bring your questions and coding challenges for practical solutions to build your confidence. 💡 Creators of all skill levels are welcome, so bring your specific questions and learn from the community discussion. Don’t forget to register using the links above to receive reminder emails and add events to your personal calendar.356Views0likes0Comments📅 Join Us for This Week’s MHCP Programming 6/9/25 - 6/13/25
⌛ Marketing Asset Creation Webinar Monday, June 9th 11:00 AM PT Join Scout House and Meta Horizon Go-to-Market Academy to develop effective launch content. As an MHCP creator, this workshop will teach you how to plan and create key art, trailers, and social assets for your worlds using low-cost in-engine capture and practical templates. ⛰️ Build-Along: Topology Tune-Up - Making GenAI Assets World-Ready Tuesday June 10th 11:00 AM PT Host: @SpaceGlitterUnicorn Sometimes an AI-generated asset has the perfect look but needs performance optimization. This hands-on session teaches straightforward retopology techniques in Blender to bring your assets in line with performance requirements. You'll learn to utilize texturing to increase model fidelity while maintaining performance. We'll also practice texture baking fine details onto your newly optimized meshes. 📦 Performance Pro: Load Less, Play More - Spawning & Streaming Hacks Thursday June 12th 5:00 PM PT Host: Tellous Spawning can significantly boost your world's performance by loading assets only when needed. But poor timing or excessive asset loading can hurt performance instead of helping it. Learn techniques to analyze your current spawns and implement proper timing for asset spawning and world streaming. You'll discover ways to break up assets for smoother loading and better user experience. Each session is open to creators of all skill levels! Join us on Zoom, bring your questions, and learn something new to apply to your development workflows. Check out recently released On-Demand Videos: 🎥 On-Demand Video - Build-Along: Team Up! Smarter Collabs with Asset Templates 🎥 On-Demand Video - Build-Along: See How Experts Prompt Meta AI and Copilot Looking for some guided tutorials? Try our Mentor challenge round up - to hone 8 essential skills for creating in Worlds.295Views0likes0CommentsJoin us for - Marketing Strategy and GenAI Live Events
️Marketing Strategy Webinar hosted by Scout House and Meta Horizon Go-to-Market Academy on Friday April 11th at 11am PT! Meta Horizon Go-to-Market Academy is working with MHCP to provide launch education and resources to help developers achieve success. This will be our first of many sessions focused on various go-to-market strategies. We are partnering with Scout House, a content production studio that has helped launch 100+ games, Worlds, and apps. In this webinar, they will guide you through the process of developing and optimizing your marketing strategy. After attending this webinar, you’ll: Understand how to leverage marketing best practices to reach your target audience and launch your app Learn to apply marketing and outreach strategies to diversify your audience Identify the next steps for building your personal marketing plan This webinar is designed for MHCP Creators and Partners who are ready to launch or have recently launched their world or major update. Register Here Using the Power of GenAI to Master Horizon Worlds Creation, Monday April 14th 11 AM PT Learn how to rapidly ideate with Meta Horizon’s GenAI Tools and the future of creating from Ryan Short, Product Manager, Debraj Ghosh, Product Marketing Manager, and Abhishek Nath, Engineering Manager. See worlds and assets created with currently available and soon to be released GenAI Tools. Learn how to use new GenAI tools within desktop editor to improve your workflows. Ask questions from the team developing the latest in GenAI tooling. Join us Monday, April 14th, at 11 AM PT for this can’t miss presentation. Register Here254Views5likes0Comments📅 Join Us for This Week’s MHCP Programming 5/12/25 - 5/16/25
🤖 Build-Along: Build World Concepts Faster with GenAI - Tuesday, May 13th, 11:00 AM PT Hosts: SpaceGlitterUnicorn and MKE_TheGuru Ready to speed up your concepting process? Join us to see how GenAI can help kick-start your creative workflow. Join MKE_TheGuru for greyboxing and landscape planning with GenAI, then work alongside SpaceGlitterUnicorn to refine, export, and hone those concepts to match your unique artistic vision. 👜 Build-Along: Unlock the Power of Player Inventories - Thursday, May 15th, 11:00 AM PT Host: Shards632 Need an easy way to manage player items? Worlds’ built-in inventory system is the answer. Join Shards632 to explore the latest scripting APIs through a hands-on adventure game example. You'll learn: 🎮 How to set up player inventories and starting items 💰 Ways to integrate IWPs and in-world currencies 🔧 Tips for controlling it all through Custom UIs ✨ Latest API functions for smooth item management 💼 Influencer Marketing Office Hours Q+A - Friday, May 16th, 11:00 AM PT Hosts: Val and Meta Horizon Go To Market Academy Join VAL on Zoom to chat through your influencer marketing questions as a follow-up to the Meta Horizon Go-to-Market Academy’s Influencer Marketing Webinar. Each session is open to creators of all skill levels! Join us on Zoom, bring your questions, and learn something new to apply to your development workflows. New On-Demand Video Resources available now on the Creator Forum MHCP Mentor World Tour Gen AI Sound Design in Worlds Desktop Editor World Planning Made Simple Workshop239Views0likes0Comments📅 Join us for this week’s MHCP Programming 6/2/25 - 6/6/25
☁️ Build-Along: Sky’s The Limit - Create Stunning Custom Skydomes Tuesday June 3rd 11:00 AM PT Host: MKE_TheGuru Use the newly released custom skydome feature to alter your world's environment and bring users to new places. This hands-on session covers everything from skybox composition basics to advanced implementation techniques. You'll learn to create your own custom skydomes and enhance GenAI-generated ones with custom maps. Plus, we'll walk through proper creation workflows and formatting techniques to ensure your skydomes perform flawlessly. 🧰 Performance Pro: Optimization Lab - Slim Down Assets, Speed Up Fun 🗓️ Date & Time: Thursday June 5th 5:00 PM PT Host: PigeonNo12 Analyze your world's textures and assets to find opportunities for improving frame rates and preventing crashes. You'll learn to use Worlds' built-in tools to identify computationally expensive assets and optimize them effectively. Through hands-on exercises, you'll discover practical limits for texture resolutions and model density. We'll also implement tracing workflows that systematically identify and address performance issues in your world. Each session is open to creators of all skill levels. Join us on Zoom, bring your questions, and learn something new to apply to your development workflows. And - Next week: ️Learn Launch Content Production Strategies 🗓️ Date & Time: Mon 6/9 @11am PT Hosts: Scout House and Meta Horizon Go-to-Market Academy Meta Horizon Go-to-Market Academy is partnering with Scout House to guide you through launch content production strategies. After attending this webinar, you’ll be able to: Understand the essential promotional assets you need to successfully launch or update your world, and how to prioritize them Create impactful key art for your world using free tools and plan an effective trailer that showcases its unique features Repurpose your key assets into a variety of engaging content suitable for multiple platforms Use practical templates and workflows to streamline your content production for current and future world promotions Session agenda: - Webinar presentation 11-11:45am PT - Office Hours Q + A with Scout House 12-1pm PT Come ready with questions! This webinar is designed for MHCP creators who are ready to launch or have recently launched their world or a new update. It’s packed with practical guidance on creating compelling launch materials from your in-world captures and will also touch on how these assets can support your influencer outreach and campaign measurement.236Views5likes0Comments📅 Join Us for This Week’s MHCP Programming 5/26/25 - 5/30/25
🧑💻Build-Along: See How Experts Prompt AI Tools Tuesday, May 27th, 11:00 AM PT Host: Tellous In this live session, see how Tellous designs prompts within the Worlds desktop editor GenAI tools and VSCode! Learn effective ways to interact and get results you can implement directly in your worlds. Discover how GenAI speeds up development and broadens your creative palette. Dive into different prompting styles (descriptive, concise, tailored) and learn iterative development strategies. Get specific tips for: Trigger and persistent variable logic Audio and sound effects Meshes and textures Placeholder graphics from Meta AI Lerp animations 🤝Build-Along: Team Up! Smarter Collabs with Asset Templates Thursday, May 29th, 5:00 PM PT Hosts: @SpaceGlitterUnicorn and PigeonNo12 Stop merge conflicts and team blockers before they start! Asset templates are the key to smoother collaborative development in Worlds. Learn how successful teams use shared folders and asset templates to let scripters, modelers, and designers work together seamlessly. PigeonNo12 and @SpaceGlitterUnicorn will walk through real-world examples (like updating art while scripting continues) and share best practices to keep your team's workflow efficient and conflict-free. Each session is open to creators of all skill levels, so join us on Zoom, bring a question, and learn something new to apply to your development workflows.233Views1like0Comments📅 Join Us for This Week’s MHCP Programming 6/23/25 - 6/27/25
⛰️ Build-Along: World Weaver - Crafting Expansive, Optimized Terrains with LODs Tuesday, June 24th 11:00 AM PT Host: @SpaceGlitterUnicorn With dynamic LODs, you can now create expansive worlds at lower render costs. This Build-Along focuses on optimizing your landscapes to best capitalize on the LOD system's strengths. You'll get hands-on practice building large-scale environments and learn how LODs help you design bigger, more complex worlds efficiently. We'll also explore practical methods for managing expansive environments without compromising performance. 🧰 Workshop: Worlds Workarounds Wednesday, June 25th 11 AM PT Hosts: MKE_TheGuru & Tellous Some of the best building secrets come from the community itself. That’s why we’re excited to introduce Worlds Workarounds, a new GitHub resource built by creators, for creators. Join MKE_TheGuru & Tellous for a full tour of this new collaborative, *community-sourced* document and learn how to use it to level up your skills. Here’s what you’ll learn in this workshop: - How to navigate and use this new resource - How to find solutions to common obstacles - How to contribute your own tips and tricks 📊Performance Pro: Perfetto Power-Up - Uncover Hidden Performance Issues with Perfetto Thursday, June 26th 5:00 PM PT Host: PigeonNo12 Use World traces in Perfetto to deep-dive into your world's technical issues. Learn to navigate the Perfetto UI and take systematic steps to optimize your world's performance. You'll identify problematic frames that take over 13ms to render and find slices that need optimization. We'll also compare problematic and performant elements to guide your optimization efforts And next week: 🎨Meta Presents: Accelerate Creation with AI: Introducing Environment Generation and NPCs for Worlds Monday, June 30th at 11:00 AM PT Speakers: Ryan Short, Product Manager, Ryan Cameron, Software Engineer, Chris Frantz, Software Engineer, and Barrett Meeker, Art Director Technical. Join members of the Meta team as they demonstrate the new [Environment Generation and AI NPC tools for Worlds](https://developers.meta.com/horizon/blog/new-tools-incentives-creators-mobile-worlds/) in a live demo. Environment Generation will let creators build an environment based on several different themes to further accelerate the creation process. For example, you can create an island environment and add trees, decide what shape you want the island to be, and choose if you want it to be a desert island or tropical. Environment Generation will let you do all this with simple prompts or using granular controls for different parameters. We’re introducing the ability to create voice-only AI-enabled NPCs (think of it like an interactive AI-powered voice that’s part of your story arc) to help make your worlds feel more vibrant than ever before. With a few simple clicks, you can now add a memorable AI-enabled voice-only NPC to your world. In this live demo, you’ll: - See the new Environment Generation and AI NPC tools in action - Learn how to use each GenAI tool together for a cohesive creation suite - Talk directly to the Meta team developing these tools for feedback and insight229Views1like0Comments