Files App access to local SMB/NFS shares via WiFi
Hi, I think a great benefit/feature for the native Files app on the Meta Quest 3 would be the addition of connecting to local SMB/NFS shares with local media. This is supported by relevant third party paid media apps and if supported by native Meta Quest Files app it would provide additional options for accessing personal video collections of family photos. Also the SMB/NFS share connections should be remembered/saved after initial configuration so that Meta Quest usedmon home WiFi network regurarly can access the shares instantly.5.2KViews11likes2CommentsOpening the Quest Files app from within my app
We have written Java code that correctly inserts jpgs into the Quet media gallery. The code is very much what you would do in any Android app, public void run() { Bitmap bitmap = BitmapFactory.decodeFile(location); MediaStore.Images.Media.insertImage(getContentResolver(), bitmap, title, description); } If you then manually go into the Files app you then will see the new image under Recents. However, that requires the user to do a few steps - pressing the Oculus menu button on their controller, finding the Files app, etc. We would like to be able to open the Files app automatically. Something like this brings up a blank or unusable Files app that appears to be different than one which the user can access: Intent intent = new Intent(Intent.ACTION_VIEW); intent.setType("image/*"); startActivity(intent); What is the best way to open the correct Files app on a Quest? We are specifically using a Quest 3 with the latest updates.378Views0likes0CommentsSideloaded files are not accessible on Quest device until after restart
Posting here as it has to do with Quest devices with developer mode/usb debugging enabled to sideload files. When sideloading videos to a Quest device, a video is not accessible to apps like Meta Quest TV or others (Skybox, Play'a, etc) until after the device is restarted. Further, files/images, are not accessible on the Meta Quest Files app as well initially after sideloading. The only resolution is to restart the device to make the files appear. Device details: Device: Quest 3 Quest OS version: 68.0.0.596.362 System version: 50111700065800510 Device: Quest Pro Quest OS version (PTC): 69.0.0.303.335 System version: 50436710027900330 I'm able to replicate this on Quest Pro and 2 as well.422Views1like0CommentsWe want to see a "Delete" button to be added to synced media in the apple ios mobile app.
I heard about on the android oculus mobile app, in the section GALLERY, RECENT used files, there is a "DELETE" button. Please add this button as well in the apple oculus mobile app. (Background: with synchronization issues, the recent files on the mobile app will remain forever.) If I'm wrong: please add this DELETE button to both mobile apps. 🙂 Kind regards Marino544Views1like0CommentsFile Directory of Oculus Quest 2
Simple question, what is the structure of the file directory in Oculus Quest 2? Or where can I find a breakdown/visualisation of a generic/factory settings Oculus Rift 2 file directory? I have a program trying to save a file to a headset and then read it, but I am having a hard time figuring out where I can save said file.1KViews0likes0CommentsWhere are files stored/how to store files in an accessible location?
In my game I am creating text files on the Oculus Go but they do not show up when connect the Go and search for them using Windows Explorer. We need to be able to read these files outside the game. How/where I can access these files through Explorer or where can we write to in order to be able to access them? (we have tried using the '/mnt/sdcard/' and '/sdcard/' paths) UE 4.195.6KViews0likes10CommentsBringing a TextEditor to VR
Dear all, I'm wondering... what would be the best way to bring a TextEditor to VR? What I need to do is to display a file line by line and edit this file and do syntax highlighting. Just use GUI.TextField and implement? Or is there some prefab, etc. for this task? Best wishes, SG2.9KViews0likes4Comments