🎥 No Coding Required: Build Whole Worlds with AI
Can you build and fix a Horizon Worlds project without writing a single line of code? In this MHCP Feature Detective session, mentors Ashes2Ashes2, MKE_TheGuru, and SeeingBlue dive into AI-assisted world building using VS Code and GitHub Copilot. Starting from the Shovel Up template, they set up an AI agent, troubleshoot a broken tutorial in real time, and prompt gameplay changes all without manually touching the code. 🔧 What you'll learn: • How to initialize your AI agent with a custom Horizon prompt file • Using AI to analyze, troubleshoot, and fix project issues • Prompting gameplay changes (like a 75% chance of launching into the air while digging!) • Understanding AI's current limitations in the Desktop Editor • Using AI to learn and understand an unfamiliar project's structure
13Views1like0Comments🎥 AI Copilot Scripting: Script Faster with AI
Stop rewriting the same scripts from scratch and let your AI co-pilot do the heavy lifting. In this session, SeeingBlue breaks down the advanced AI scripting techniques. From custom agents and prompt files that generate full Horizon Worlds weapon systems with a single slash command, to MCP servers that let your AI pull context straight from GitHub. This is the workflow upgrade you didn't know you needed. Whether you're still on code blocks or already building in TypeScript, you'll walk away with a toolkit of techniques you can apply to your projects today.
14Views0likes0Comments🎥 Build Your First Noesis UI Using AI | Build-Along
Good context is the difference between a working UI and a wasted afternoon. In this Build-Along, MHCP mentor SeeingBlue walks you through feeding Copilot the right reference files and one-shotting a Noesis admin panel with live player data. From there, he layers on tabbed views and voice controls with follow-up prompts and covers how to tackle console debugging when things go sideways. 💡 By watching this video, you will learn: How to gather and organize Noesis XAML examples and TypeScript scripts as context for your AI coding agent How to generate and refine Copilot agent instructions for Noesis-specific development How to use research prompts to help your AI agent understand XAML bindings before building How to test, debug, and iterate on AI-generated Noesis UI code using console feedback
21Views0likes0Comments🎥 AI NPCs That Make Worlds Feel Alive
Learn how to use Meta Horizon’s new AI Tools to create interactive, lifelike NPCs that talk, move, and respond naturally to players. In this workshop, MHCP mentor Shards632 breaks down how to migrate from the old Avatar Agent API to the new NPC API, design custom LLM-driven NPCs, and script intelligent conversations that react and evolve with your world.
57Views0likes0CommentsTalk to Them: LLM NPCs slide deck
Thanks for coming to my workshop on LLM NPCs about using the new AI apis to make your NPCs listen and talk to your players! This one was jam packed with info, so the hour went by really quickly, and so if you didn't catch everything, the slides as PDF are attached below. Also, I published a remixable world of the "LLM NPC Workshop" that was demonstrated in the workshop. https://horizon.meta.com/world/1016211599128114691Views0likes0Comments- 30Views1like0Comments
🎥 Topology Tune-Up - Making GenAI Assets World-Ready
Sometimes an AI-generated asset has the perfect look but needs performance optimization. This hands-on session teaches straightforward retopology techniques in Blender to bring your assets in line with performance requirements. You'll learn to utilize texturing to increase model fidelity while maintaining performance. We'll also practice texture baking fine details onto your newly optimized meshes.
154Views0likes0Comments🎥Scripting with AI Support - GenAI TypeScript with Tellous
Watch MHCP Mentor Tellous​ show how to work with GenAI TypeScript tools in the Worlds desktop editor as your creative partner to produce mechanics and features with greater speed and efficiency. Look for more upcoming programming focused on GenAI tools within Worlds desktop editor.
196Views6likes0Comments🎥 On-Demand Video - Mesh Gen Build-Along Challenge: Quick World Creation with SpaceGlitterUnicorn
Watch SpaceGlitterUnicorn build a lobby scene that guides players to a unique point of interest in just an hour using only the new Mesh Gen AI tools. Then, challenge yourself in Creator Challenge #8 to build using the same constraints and see what you can create! Build an environment with obvious pathways leading from a landing pad to a cool discovery point. Show off how you can use Gen AI's creative power while keeping control of the player experience.
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