Adventure Engine submission
My contest submission: https://devpost.com/software/adventure-engine Thanks to the huge number of people who helped me out with NoesisGUI! Once the NoesisGUI implementation becomes more stable I look forward to reworking the Adventure Engine UI in a simpler way but I'm very happy that it basically works the way I had imagined despite all the work arounds.49Views2likes4CommentsMy Creator Story: Maybe This Time I'll Finish
I've always been someone who starts things. Earlier this year, I tried Unity modding. I learned, I built, I got somewhere; but I couldn't close the gap between "in progress" and "done." It stayed unfinished, like so many projects before it. I've tried creating in Second Life, VRChat, Vroid, countless wrestling game character creators. But nothing stuck. Either the tools fought me, or it never felt like it was truly mine. Then in October, I started making clothing in Horizon Worlds. And something was different. I got addicted immediately. For the first time in a long time, I wasn't just starting something; I was finishing pieces. Designing them, releasing them, watching people actually wear what I made. Creating clothing made me want more. I wanted a place to sell from. So I'm building a store now ; but if I'm honest, it's becoming something bigger. The store is an excuse. What I'm really building is a world. Fiction and worldbuilding have always been my strengths, and I'm quietly weaving that into every corner of this project. The problem is: I'm doing this completely alone. I've always wanted to program, but my brain doesn't work well with code or math. I'm shy about meeting new people and even worse at maintaining relationships, so finding a partner or collaborator feels impossible right now. But I'm still going. I broke out my iPad and Apple Pencil and started drawing again. I'm learning scripting even though it doesn't come naturally. I'm making slow progress toward something I can't fully picture yet. I don't know what the finished version will look like. But for the first time in a while, I think I might actually close the door on something and call it complete. Maybe this time is different. https://www.facebook.com/BlackObsidianProtocol/53Views4likes2CommentsOopsie Jumpsie - A game built 100% with GenAI assets (Looking for feedback)
Hey creators! ๐ We recently wrapped the first version of Oopsie Jumpsie: Multiplayer - a lightweight runner where players jump โ dodge โ survive โ retry and try to out-distance their friends. The video from the competition can help you get the vibe: I was curious whether it was feasible to create a fully playable 3D world using only GenAI-generated models inside Horizon. No imported custom models - just GenAI meshes, texture tweaks, and primitives. Along the way, we also explored: โ The new native portrait-mode โ Procedural world fragments โ Multiplayer side-by-side runs Itโs now published, and Iโd really love to hear your thoughts on whatโs working and where it could grow. ๐ Looking for feedback on: 1. Does the speed curve feel fair / fun? 2. Would you prefer more short-session depth (e.g. more hazards), or long-term depth (progression)? 3. What biomes / themes would you enjoy seeing next? ๐ฎ Try it here: https://horizon.meta.com/world/726446533896067/ Any thoughts from fellow builders are super welcome. Happy to chat about the GenAI workflow, too. I learned a lot along the way.
71Views0likes2CommentsgrowHomes - farmville-esque virtual real estate in Shireville
what if you can grow your own homes in the virtual world... https://horizon.meta.com/world/634941769705453/?hwsh=rUkBRJX01o&locale=en_US https://devpost.com/software/grow-homes growHomes vending machine house raising mulch making demo! taking a hiatus for now. see you @ experimental games at GDC or next gen HCI @ SIGGRAPH
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