Unlocking Ouro Know-How for Desktop Editor Creators — Now on GitHub!
Get ready to supercharge your Horizon Worlds creations! We’re thrilled to announce that a significant part of the powerful Ouro code base is now available to everyone on our public GitHub repository. This is your chance to tap into the same advanced resources that powered Super Strike and elevate your own projects to the next level. 🚀 What’s Inside the GitHub Code Drop? Comprehensive Math Library: Everything you need to build complex game mechanics, just like Super Strike. [code] Robust Asset Pool: Enjoy seamless asset management with automatic load retries. [code] Frame Distribution System: Optimize performance by spreading recurring operations across multiple frames. [code] Safe Constant Declaration Patterns: Declare and use constants with confidence. Versatile Base Objects: Essential building blocks for most game components. Advanced Behavior Tree: Take NPC management to new heights. FX Bank & Playback Patterns: Gain precise control over sound and particle effects. Utility Bonanza: A treasure trove of tools and helpers … over 35,000 lines of TypeScript in total! 🌍 Who Can Access It? Everyone! The codebase excerpt is now live on our public Horizon Worlds script repository. Dive in, experiment, and create something amazing! ⚠️ Support & Usage This toolkit is provided as-is for the community to explore and use at their own leisure. We do not offer official support, troubleshooting, or maintenance for these resources. Dive in, experiment, and make it your own! 📄 License All code is released under the MIT License—giving you maximum freedom to use, modify, and share as you wish. 🚦 Getting Started The codebase is extensive (~35,000 lines of TypeScript), so we recommend spending time exploring the structure and components. There’s no formal onboarding guide. Learning by reading and experimenting is the best way to get familiar.117Views2likes0CommentsAuthentication Issue with Meta XR SDK in GitHub Actions Workflow
During the automated build process with GitHub Actions, I am unable to fetch and install the Meta XR SDK packages from the Unity Package Manager due to authentication issues. The system is not recognizing my sign-in credentials and preventing the download of the necessary packages. However, the Unity packages (UPM) are downloaded normally, and there is no error. In the picture below, you can see that MetaXR SDK is under category 'Packages - Asset store' . Normally the packages are under Packages - unity. I get this error on the github action logs: is there something different I need to do to access the asset store packages? Any suggestion or direction to look into. Thank you!1KViews2likes1CommentAnnouncing the XR Accessibility Project on Github
Hi Oculus developers. The XR Access Initiative and XR Association have created a new resource for XR developers: the XR Accessibility Project! This Github repository is intended as a place for developers to find helpful guidelines and code snippets to create accessible XR applications. We're hoping that the XR Accessibility Project is able to grow over time, as more developers utilize it and submit the resources they use. We encourage you to take a look, and if you think of something that would be useful for other developers, submit it using the contribution form. You can also submit other comments by creating an issue on Github. We know it's hard enough to develop for XR platforms, let alone to do so accessibly; but we hope this resource will help make sure everyone, regardless of ability, can enjoy the great applications you're making. Best, Dylan Fox Coordination and Engagement Team Lead, XR Access2.5KViews1like2Comments