Leaderboards not working
Since yesterday, the leaderboards in a couple of my worlds have stopped working. My other world creator friends have had the same issue in some (not all) of their worlds since yesterday too, so it’s obviously a Meta issue and not a creator issue. Can Meta advise when this will be fixed please?312Views1like8CommentsAvatar Pose Gizmo enable disable
Working with this great gizmo. Codeblocks still but my question is how can you ENABLE or DISABLE the gizmo? I've place it in a group and its showing RED. There is nothing around it CLOSE WISE to make it red. Any help moving it up and down instead of ENABLE DISABLE seems smart but not working in a group especially when asset spawned?Solved523Views0likes4CommentsVery new, building first game
Hi there, I'm building my first escape room with another person who has more knowledge than me but are not as available and I'm wanting to help with the scripting. I've generated all the assets but now would like to script the following: 12 objects that need to be put into a trigger area that either counts the objects or sends a message to each player how many objects have been found. If someone could point me in the right direction to get started on this, that would be great.156Views0likes5CommentsI NEED HELP FROM SOMEONE SMART
MASSIVE ISSUE! I have a seamless music player that spawns my songs in as assets but it will only play them in spatial it willl not play them in global(stereo) i have lost my mind and mental health has crashed I need help asap before i keep beating myself up over it. IDK what im doing i use AI and visual code to help me with it ball but they are saying they have no clue m y player works so good too it just wont play the sound without spatial effects it plays global thru the entire world but cuts out every time u move and there is no gizmos in my world at all so i cant manually change to global and when i do in edit mode when the gizmo spawns as i play a song it reverts to spatial again all on its own '130Views0likes7CommentsNew World Guidance... Currency Gizmo?
Hi, I'm Plee.. new creator in Meta. So excited to be learning truly with this community.. but I also don't want to be taken advantage of. Looking for an efficient way to promote, keep visibility and drive traffic to my 18+ environment. Plee's Lounge - 839836115886270 It' s a lounge and I think its cooler than alot ive seen.. but can use some work. I have some plans.. would really love to host or plan a launch event or join the 18+ or 21+ night community or tours. Mainly where do creators start? Im quite a loner.. and I cannot for the life of me figure out how to efficiently create a currency system gameplay/ ui.. even w the guided youtube videos, documentation, and mhcp tutorials theres not much on gameplay. And the tutorials in the creator hubs always open to broken links. :( Wanna get this started before I work on my next project within worldsSolved67Views0likes3CommentsMissing NoesisGizmo changePage function
Unfortunately, despite the Meta Horizon v243 Release Notes, there is no changePage function. Is there a workaround or is this going to be added on Monday hours before the contest deadline? I could certainly use this function and was coding some features to use it when I noticed the function was missing from the API.Solved136Views0likes8CommentsCodeBlockEvents.OnAudioCompleted not working.
Is anyone else having issues with CodeBlockEvents.OnAudiocompleted not firing? Even if you don't have a solution please let me know if it's just not working for you. It's not even working on scripts that used to work. I'm not sure why. I know I've been doing it right. The following is an example of a script that I attached directly to the audio gizmo. The song plays on world start but does not do the console.log(). import { Component, AudioGizmo, CodeBlockEvents } from 'horizon/core' class practiceTrack extends Component<typeof practiceTrack> { static propsDefinition = {}; start() { this.connectCodeBlockEvent( this.entity.as(AudioGizmo), CodeBlockEvents.OnAudioCompleted, ( ) => { console.log('Audio completed') } ); this.entity.as(AudioGizmo).play() } } Component.register(practiceTrack);39Views0likes4Comments