Movement Using hands
I have seen the Videos on the First Hand movement using only the hands to "Teleport" like you would with the controller. I have movement with the controllers fully implemented in my testbuild and have demoe'd to a few people call them Non-VR Folk. and how ever many times i try and explain to them that by "Pushing the stick forward and holding it will allow you to see a laser cast onto the ground which will represent the spot you will teleport to" They all somehow do the exact same thing and flick the stick so many times that they end up traversing the enviroment right into a wall and breaks the immersion for them. i would love to implement this hand gesture into Unity for them to understand it more logically using their own hands for the Movement/teleportation. how would i go about using this SDK for Unity? Sorry i am new to Unity also. i am an artist more so, diving into the world of VR. Everything is in place bar this 1 part that most people who have never played a game with a joystick seem to be unable to grasp.. i tried explaining it in a multitute of ways and the same outcome happens. they all end up flicking the stick so many times they end up stuck in a wall and freak out. Would love some help and guidance. Thanks in advance. 🙂2.5KViews0likes6Comments