Getting more hits in testing the results
Hey, While using: java -Dfile.encoding=UTF-8 -Xmx4500M -jar languagetool-wikipedia.jar check-data -l pt-PT -r MORRER_PERECER_FALECER -f pt-BR.txt --max-sentences 900000 --context-size 100 >0.txt It doesn’t get hits like: Is there anything I can change in the command to get them? PS→ Regarding the UTF 8 issue I posted the other day, it may be a Windows 11 bug, so I will wait for an update for Windows and try again. Thanks!1.2KViews0likes0Comments“speechSynthesis is not defined” Uncaught ReferenceError in Oculus browser
Text to Speach API demo function speak() { speechSynthesis.speak(new SpeechSynthesisUtterance("hello world")); } works in Chrome on Windows and Android but I get "Uncaught ReferenceError: speechSynthesis is not defined" in the Oculus browser. Can I use TTS API in the Oculus browser?JS game for oculus store
Hi, I wondered if there is way to develop a game in javascript, create an APK out of it (with or without PWA), and submit it to the store. what I'm not sure about is that all i can find about PWA is for displaying a 2D website on oculus, but i want a 3D VR game developed in web technology and ship-able on the store, without an extra click to enter VR-mode. is it possible? Thanks873Views0likes0Comments[WebVR] [Oculus Go] Headset and Controller have different display ids
Hello, we have developed a 360° showcase web app and implemented the web vr interface. We have already tested the website in Firefox with the Vive and Rift and on Android with the Google Daydream. When we tested the app with Oculus Go we noticed that the vr api works as indented but the controller was missing. I debugged the browser app and found this: The display id of the Oculus Go and the display id of the controller were different. When the controller is in the same 3d space as the vr headset the two display ids should match. This is not the case when using the Oculus Browser. So our web app ignores the controller. See also: https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/displayId Here is an example: https://webvr.info/samples/XX-vr-controllers.html This app ignores the display id so the controller is visible. Open this link in the Oculus Go. Connect your Oculus Go to your computer, enable developer mode and install ADB. Open Chrome on your Desktop and enter chrome://inspect. Inspect the XX - VR Controllers tab. List all your vr displays with "navigator.getVRDisplays().then((r) => console.log(r))". List all your gamepads with "navigator.getGamepads()". You should see that the display ids differ. For now we'll ignore the display id if the display name is "Oculus Go". But is this behaviour indented or is this a bug? The ids match in the Android Chrome browser.535Views0likes0CommentsConnect to oculus Go pointer with javascript
Hi all, I like to connect the pointer device to my webvr 360 stuff. I would like to catch the clicks, tab and/or swipes from the pointer device. The pointer part it self not necessarily. is there a script and hopefully with working example that does this? Is it possible? Cheers! Tuur1KViews0likes3Comments