🎥 Custom UI & Player Progression: Make Your Worlds More Engaging and Rewarding
Dive into how to build highly engaging and rewarding worlds in Meta Horizon using Custom UI and player progression! In this tutorial, MikeyAce breaks down the essential tools and concepts you need to drive player retention and replayability in your world. What you'll learn: Player Progression Concepts: Discover the difference between short-term feedback (scores, achievements) and long-term progression (levels, unlocks)., Persistent Variables (PPVs): Learn how to save player data like inventory, experience points, and unlocked content across visits., Custom UI Gizmo & Scripts: See how to use the Custom UI gizmo in the desktop editor and the TypeScript API to create dynamic, live-updating HUDs, menus, and scoreboards., Award-Winning Example: Get a detailed look at how the world Star Chasers Mini Games Mayhem successfully combines Custom UI and progression to keep players engaged with visible progress and exciting rewards.
18Views0likes0Comments🎥 Creating PPVs and Leaderboards in Worlds
Behind every leaderboard and competitive loop lies a hidden design layer that keeps players coming back. In this foundational session, MHCP mentors MikeyAce and GausRoth reveal how Player Persistent Variables (PPVs) and leaderboards work together to reward achievement and create lasting replayability. You’ll see how saving and surfacing player data turns a single play session into an ongoing story, complete with scores, streaks, and bragging rights.
19Views1like0CommentsLeaderboards: Codeblocks to TypeScript
Ready to level up your Horizon Worlds experience? I just dropped a tutorial that shows you exactly how to create and use leaderboards using both Codeblocks and TypeScript. Bonus: I built a Leaderboard Manager Script that’s going public as an asset—free to use and remix in your own worlds. Whether you're into scripting or just want to boost player engagement, this one's for you.
43Views1like0CommentsRace Time Leaderboard In Horizon Worlds! (TS & Codeblocks)
Today we look at how to script a timer for a race leaderboard using both Codeblocks and Typescript. Where when the start trigger is entered we track the time entered, and when the end trigger is entered we calculate the time elapsed and record it to the player's Leaderboard. Download the script: https://drive.google.com/drive/u/1/folders/1Az7hsaAMWt2idZe9r_JYfmU1_IRz3htP
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