App Key Error
I have a few apps I'd been working on which are on my developer account which are all based off of the same project - due to this I've managed to use the same app key across a few projects (silly, I know). Would this potentially be causing a problem I have with achievements / leaderboards? One of the apps works fine, however another app doesn't seem to register any achievements or leaderboards. If so, is it easy to change the app key over? Unfortunately the one I'm having issues with is the one that I'm actually looking to release! For reference I'm using a slightly modified 4.27 Oculus UE Build.87Views0likes2CommentsAccessibility Feature Request: Conversation Focus Mode for Ray-Ban Meta Display Glasses
Hi everyone! I’m a Ray-Ban Meta display glasses user who is hard of hearing and wears hearing aids daily. I’d love to see a conversation focus mode added that prioritizes voices directly in front of the wearer and reduces background noise. In busy environments, this would make a big difference for hearing-aid users and others who rely on clearer speech in real time. If this type of accessibility feature is ever developed, I would absolutely love the ability to have it added to my glasses and would be happy to provide feedback or participate in any beta or user-testing opportunities. I’ve also submitted this through support channels, but wanted to share here in case the team is gathering feedback.160Views1like0CommentsOptional Multi-Audio Tracks for Enhanced Global Accessibility
I suggest a feature that would allow users to add an optional secondary audio track to their videos, while keeping the original audio available but hidden by default for both Instagram and Facebook. Viewers could then choose whether to watch the video with the original sound or the alternative audio. This could be especially useful for multilingual content. For example, a creator could upload a video in their native language and include a translated voice track as the secondary audio. Viewers would have the flexibility to select the original language or the translated version based on their preference. This approach would significantly increase global accessibility and engagement, allowing videos to reach a much broader international audience without duplicating content.19Views1like0Comments