Unity Build extremely broken
Hello there, I've been making a small VR scene in Unity. Everything is fine when im playing in the editor but when I make a build and load it through the Meta Quest Developer Hub it looks like the pic below! I've tried disabling the lightmaps and make everything realtime cause I thought that could have been the issue but it didn't fix anything. I can't even really google it because im not sure what is happening and every search I already tried didn't really help. I want to say that some months ago, like in, september, i was able to build the scene just fine. I added some extra models and an extra interactable, but nothing else that could suggest breaking the build like that. Also im using the v56 of the occulus integration package because that's the package i had when i started the project and i didnt want to break anything by upgrading (lmao). Any ideas? Also an extra problem, even though the game is only using hand tracking the Oculus is forcing me to use controllers and wont even let me launch the app. Edit: I upgraded the project to the latest package (Meta XR all in one) but unfortunately it didn't help Edit 2: I finally realised the problem was with an ice shader i was using for some ice cube in front. I was literally rotating and when it was going out of view everythign looked fine. Here is the shader i was using, which was working perfectly fine while testing through Air Link mind you. Idk why but it breaks the rendering when i have it. I will look further into it on my free time but if anyone has a guess feel free to reply https://github.com/lindenreid/Unity-Shader-Tutorials/blob/master/Assets/Materials/Shaders/ice.shaderSolved1.3KViews0likes1CommentUnity build for Quest has only sound but no video
Hi i am developing a VR Game for oculus quest in unity 2019.2.15f1. To save computational power i started to move from realtime lighting to mixed lighting. If i build the game with realtime lighting or baked lighting or mixed lighting (subtractive) all works fine. If i change to shadowmask, i can bake and build without problems but when i start the game on the quest, i see the "made with unity" screen and a few moments later i just see a grey (or black) screen. But i can hear the game music. I am quite desperate and any help would be much appreciated. I never build a game for the oculus, please help. Let me know if you need more information. Thanks1.3KViews0likes1Comment